1. #1
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    Default Action Hero-Evalution 360

    Action Hero challenge - WIP thread by Khalil Harper-Bowers
    FINALLY the Killah has come back to ZBRUSHCENTRAL.COOOOOOOM!!!!! haha
    Well guys after struggling to find a copy of photoshop to put this together and a scaner to get concepts on here I glad to get my character up.
    design1_TEMPLATE 3.jpg EVA.jpg top_secret copy.jpg
    design1_TEMPLATE 4.jpg
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    Last edited by sazar26; 12-30-08 at 02:54 AM.

  2. #2
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    Sooooo insaneeee... gotta see this sculpted : )

  3. #3
    Rene_Saquic
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    Cool idea hope it turns out great

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    Well presented concept!!

    Looking forward to seeing this one come to life!

  5. #5
    Rene_Saquic
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    Cool idea can't wait to see it sculpted

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    Looks like a solid entry and cool idea. Looking forward to your sculpt

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    Default Base Mesh

    here is the base mesh I will be using. A friend of mine that I work with a made it. I think is best for me to use this mesh instead of starting from scrath because I have other school project i have to work on as well so hopefully this speeds up my work flow. The finished model will look far different from what you see. All other subtools will be made in zbrush.
    CharacterStrip.jpg

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    Looks like a great start!

    is it me legs are a little short?

    but yeah this is a great foundation to start from!

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    i think she is at average hieght right now but for my character in gonna have to make the limbs longer of course she is 6'3!

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    evaluation 360s make me think of office life, Ahhh!

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    I think it's more than average detail of the base mesh. Much of the form's already there.. Not quite sure how you like it, but I think he waist's a tad too wide...making her seems shorter. Other than that..this is a cool base to sculpt.

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    yeah snakes right! I take it back the legs aren't too short, it's the waist is a bit wider, but that could be just my preference.

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    I really like the idea and the starting mesh. It looks promising.

    You say your friend made the base mesh? I hate to bring this up as I probably sound like a dweeb, but I really wouldn't want you to waste several days or even weeks before a mod comes along and sees this and says something like "You must use your own base mesh." Cuz that would really blow....

    I would just make absolutely sure that's OK and ask in the official contest thread if you can use someone else's base mesh before getting too far with it.

  14. #14
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    KrakenCMT posted "You say your friend made the base mesh? I hate to bring this up as I probably sound like a dweeb, but I really wouldn't want you to waste several days or even weeks before a mod comes along and sees this and says something like "You must use your own base mesh." Cuz that would really blow...."

    I Believe that earlier in the main thread one of the mod's said that it was okay to use a base mesh that wasn't yours if you gave credit to the creator of the base mesh. If i didnt give enough credit I give more info on my friend....

    Here is an update on Eva. I made her limbs longer as well her body and i played around with some of the poportions. I havnt messed with the face yet.CharacterStrip2.jpg

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    To be honest, I liked your base mesh more. With re-proportioning you lost the hips, the top of which is slightly above the navel.

    I think her feet are a bit further forward then where they should be as well, making her look a bit unstable and tilting to fall backwards (in the side view). It's either that, or her top is a bit too far to the back :/

    I'd also thin down her legs, especially if you're going for really curvy look.

    Looking forward for more updates!

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