1. #76
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    This is a really great work. If you don't mind I have only one crit. The right thigh on the upper fighter looks long to me. Can it be pulled back towards the characters a bit?
    Alonzo Von Threet
    Zbrusher OSX

  2. #77
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    AVTPro: I think you might be right. I'd been trying to figure out what I don't like about that thigh and I think that might be in, I'll definately give it a go and see how it looks. Thanks for your crit it's much appreciated

  3. #78
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    The Bronze material on this character's very nice.... Great work.

  4. #79
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    SolidSnake: Thanks for your comments, I'm curious, did you make the pewter material you used for your turntable?

    Ok so I know this is probably a bit extreme, but it's what I originally wanted with the base. It took me ages making the tree and there is still a long way to go. I really hope if nothing else I can finish sculpting everything by the deadline and have a really nice complete model. I'm getting so close I can smell the finish line.

    base01.jpg

  5. #80
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    Default Love it!

    The tree makes a wonderful stage for this sculpt. Your time investment was well worth it. I cant wait to see this painted up.

    Regards, James.

  6. #81
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    Hey, great stuff! What a spectacular sculpt, those characters are doing a power-ballet. And the tree is a great idea. Terrific work.
    Max
    http://maxs-stuff.blogspot.com/
    My ZBSketchbook
    My other threads: A - B - C - D - M - P currently working on S

  7. #82
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    Nice base...the tree's looking especially awesome....Is it from a ZSphere base

  8. #83
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    Malleable man: Thanks man! Yeah I started the tree then kind of got passionate about how it looked and it took way more time then it was supposed too. I did however build a solid base and am pretty confident about how it's going to turn out.

    maxinkuk: Thanks man, hopefully in the end the tree isn't too much to take on but so far I think I'll be able to finish the sculpt before the deadline.

    SolidSnakexxx: Thanks man, no I'm a little bit traditional in my modeling and modeled it by poly's. I know a lot of people would argue that it would be quicker and easier, I find it easier and more efficient poly modeling my base meshes in Maya. Each to their own I guess

  9. #84
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    Hey guys,

    I didn't quite get as far as I wanted to for this competition and have had to rush through the final stages which is a real disappointment. I didn't get colour on either which I'm really disappointed on. I have every intention of finishing this as a personal gain project but for now this will be it.

    I'd like to thank everyone who has commented and helped me out making this model, I feel your help and competitive entries have really pushed me to learn and improve.

    My next post will be my final entry

    Best of luck to everyone.

    G

  10. #85
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    Default Final Entry

    Still Images:

    final04.jpg

    final01.jpg

    final02.jpg

    final03.jpg

    Turntables:







    Transpose:


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