1. #16
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    Nice character! It's very cool to see the progression of sketches. I dig the concept.

  2. #17
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    Well, things are looking good, I started today with a base mesh from Z sphere's and then using the images that Zack had posted of his amazing anatomy model, did a once over and started to pull my basemesh together. Hands, feet and a good cleanup are still to come before I retopologize it for use as one, or both, or a mix of the characters from the illistration. still thinking about a final pose, I want it to be pretty dynamic but have some balance and flow, its been tuff to pin down. More to come.

    Cams_Action_Hero_001.jpg

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  3. #18
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    That is a very nice anatomical base model to work from. Having the proportions already fleshed out in the T pose should make it a lot more straightforward to pose. I really like your sketches too!

  4. #19
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    Wow, this is a very great mesh you have.It's looking really beautiful. With this anatomical accuracy, I'm certain ti will be such a marvelous piece in the end.

  5. #20
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    mantegra- thanks for the tip, when i have it looking as close to Zacks model as i can i will set it in a T pose to re-topologize it.
    SolidSnakexxx- thanks for the kind words. I hope it turns out well also, your model is looking fun too.

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  6. #21
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    Man that's pretty much an exact replica of Zack's model, how long did that take you? I applaud the effort to make all that from zspheres and then make your character.

  7. #22
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    Modeling from zspheres does take some getting used to. Could you post your zsphere base model for us, please?
    Last edited by Webhead; 01-01-09 at 06:01 PM.
    "We are living on this planet as if we had another one to go to." - unknown


  8. #23
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    Great start, keep it up !

  9. #24
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    The fingers seems to be a little small...but I´m sure you´ll be working on that later...
    Amazing muscles and great anatomy study
    I´m looking forward to see more great updates

  10. #25
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    jp_smith- thanks so much thats a great compiment. i have worked on the model from Zsphere's and it took about 4 days including the hands. still have the feet to do.
    Webhead- it was a very simple set up for the Zsphere's the sculpting has taken up most of the time.
    Lucky_1- thanks
    Moni-Poroni- thanks, yes your right the fingers in Zacks model seem longer but they have no skin on them, i have been trying to get them to look right while adding enough to fill them out, it has been a cool challange.

    Action Hero image 9.jpg
    Action Hero image 10.jpg
    Zsphere mesh.jpg
    Last edited by threetails; 01-02-09 at 04:08 PM.

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  11. #26
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    i read somewere that it takes a certain level of autism to strive for photorealism. and i think thats true, and definately isnt an insult. those hands man. breathtaking. such weight and feeling to them. congrats and im sure the top row will be snapping this thread up in no time. peace. henry
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  12. #27

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    Great looking hands and progress, keep up the good work

  13. #28
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    henrysouth-that is such a cool compliment, thanks. i made a movie of the hands being sculpted. i just need to figure out how to get it into the thread.
    P'etur- thanks for stoping in i hope that the work helps other people out, the same way Zacks model gave me some focus for the anatomy. He's a Superb sculpter.

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  14. #29
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    That's some stunning work, threetails..Very accurate....and wonderful

  15. #30
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    SolidSnakexxx-thanks very much, I'm just waiting for the movies to upload now. should have them up soon, they show the sculpting of the hands feet. now that those are done I can start doing the retopology and then its on to creating the poses and the details, base, gear, props, etc. there is still alot to do.

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