Cool concept and character, looking forward to see what you do with him!
P.s. Thanks for the suggestion on my character, it helped a lot.
Cool concept and character, looking forward to see what you do with him!
P.s. Thanks for the suggestion on my character, it helped a lot.
Wow, the base geometry looks awesome even prior to the actual sculpt. Can you show us some more especially on the ZSphere construct on how you created the base? Is retopology a big part of its pipeline because it looks so crisp and clean. Can't wait for the next step you'd post![]()
The Queen and Her Groom: http://www.zbrushcentral.com/showthr...-and-her-Groom
Lady of Naga - A Digital to Bronze Art:http://www.zbrushcentral.com/showthr...5-Lady-of-Naga
That looks like Gray Fox from Metal Gear Solid? lol
Anyway nice work.
Snake - I started with this zsphere base, subdivided it a couple of times and roughly sculpted out the base muscle groups and nailed the proportions. Then I spent a LOT of time retopologizing to get the edge flow I wanted. Normally if this was just a sculpt I wouldn't care, but I might want to use him for more than just a zbrush sculpt someday so I put in the extra topology effort, not to mention I think it'll help me pose him more easilly if the edge flow is good at the base level. The pouches are derived from base zbrush cubes that are retoped, the circular elements are retoped cylinders, and the belt and straps are retoped mesh extracts from the base body. Pain in the ass, but I think it'll pay off in the long run.![]()
RealFantasy - Yeah his helmet was definitely inspired by Grey Fox from Metal Gear, I've always thought that helmet looked bad ass and something similar made sense for this character since his eyes are gone anyway. It will be different enough though when it's sculpted so that it's it's own unique look.
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Really amazing.. I'll need to take this tip to my own creation as well. I'm going to have a long session with retop tool (^_^). Great stuff![]()
The Queen and Her Groom: http://www.zbrushcentral.com/showthr...-and-her-Groom
Lady of Naga - A Digital to Bronze Art:http://www.zbrushcentral.com/showthr...5-Lady-of-Naga
im liking the look of it so far. the detail is what is going to make this one stand out. i like the concept of this model. well done. keep up the good work.![]()
Looks very good jp !
Keep it up.
jp_smith,
Awesome concept and sketch. Even at low poly, your entry looks outstanding.![]()
Last edited by ravioli_rancher; 12-27-08 at 09:58 PM.
Looking forward to more!!
Great, I love the idea. I look forward to see what you can do here.Originally Posted by jp_smith
Looking VERY good so far.
Hey Jason, I'm a big fan of your concept and your progress. You're right on top of things and I, like others can't wait to see more from you. Keep up the great work!
Quick question ... will you pose and then sculpt or vice-versa?
Jared.
Great start so far JP, keep up the good work. I can't wait to see some details.
VERY cool looking hero. I like the mask idea.
Action Hero - WAR EAGLE
Author- WIKKER (young adult novel)
Hey guys, I got the base pose roughed out tonight, I want to make sure he's in the right position before I get into sculpting. I'm trying not to get hung up on details yet, just going for gesture and feel at this point. I threw in a temp base too just to get an understanding of weight distribution and make sure it felt right. Hope you guys dig it.![]()
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super bad ass pose.