1. #31
    Senior Member
    User Gallery
    Join Date
    Jan 2007
    Location
    Nevada
    Age
    35
    Posts
    512

    Default

    still in surgery... had to retop her big time. wish me luck I have never fully retoped a model before just made clothing and stuff. will keep you all updated. take care and good luck to you all.

  2. #32
    Member User Gallery
    Join Date
    Feb 2008
    Posts
    56

    Default

    whats HD Geomerty tool? Omg I'm trying to retop in Brush and its hard.

  3. #33
    Senior Member User Gallery
    Join Date
    Oct 2008
    Location
    Germany
    Age
    27
    Posts
    2,406

    Default

    snoopalu

    If you´ll search then you´ll find
    everything about HD-Geometry
    ->

    http://www.zbrush.info/docs/index.php/HD_Geometry


    Seavannah
    Let me know if she´s back home
    Last edited by Moni-Poroni; 01-15-09 at 11:10 PM.

  4. #34
    Senior Member
    User Gallery
    Join Date
    Jan 2007
    Location
    Nevada
    Age
    35
    Posts
    512

    Default

    Mooni - Thanks for the link for snoopalu and caring about my poor mutilated model lol. Still have to do the head and hands, and then she will be back and hopefully better than ever. I did 8 hrs yesterday and then had to delete a lot of the retop lines and realized I didn't really get much done . well got it going late last night and my hands are now steadier for this major overhaul. I was retopping in my mind when I finally set down to sleep . I am like you need only a few hours of sleep i am a major insomniac lol .

    snoopalu - yes retopping is very difficult but needed.

    Maybe zb will allow us to say that after retopping it becomes our base model and not lose any "bonus" points for the small use of an outside program (in my case very small cause I will be changing quite a bit of structure. I love zb but not to fond of Zsphere's sorry being honest, and you still have to retop the zspheres anyway, for human like models . Take care all and good luck.

  5. #35
    Senior Member User Gallery
    Join Date
    Dec 2008
    Location
    USA, Pennsylvania
    Age
    27
    Posts
    358

    Default

    seavannah where are you? we want to see more of your chyan. hey your doing a good job. dont be hard on yourself for not liking zspheres. i dont like them much either but it doesn't hurt to try it out. . your doing great on you model hun. keep up the good work.
    "To see a world in a grain of sand..." -William Blake

  6. #36
    Senior Member
    User Gallery
    Join Date
    Jan 2007
    Location
    Nevada
    Age
    35
    Posts
    512

    Default

    Gohanf22 - thanks for the compliment . I envy those that can use the zpheres as well as you and others have, I just can't stand them except for the rigging ability for topo and posing. I wasted lots of time on them on the scared silly contest.

    Hello all sorry bout that I got the flu and surgery took a whole lot longer than anticipated. Here's a few pics I hope to have more later today or tomorrow.

    topo001.jpg

    I know I didn't do everything right here but ohhh well it's my first time retopoing. Now it is an easier fix should I run into some problems later. Everything on that model was messed up and so many triangles not to mention it wasn't symmetrical in the least and had to do it from scratch.

    profront001.jpg
    This is me laying down the zproject, this is fun but not, at the same time. The bright pink is what I still have to do.
    profront001frame.jpg

    Not only did she have a major breast reduction (more to come soon cause she'll be wearing tight corset and still have to shape them after the projection) but she also lost over 1 million pounds I mean polys lol.

    See you guys soon.
    Happy Zbrushing.

  7. #37
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    35
    Posts
    5,214

    Default

    Hey..there...the update's looking great....can't believe it's your first time retopologising... It's looking nice... and the smaller breast does fit a whole lot better

  8. #38
    Senior Member User Gallery
    Join Date
    Dec 2008
    Location
    USA, Pennsylvania
    Age
    27
    Posts
    358

    Default

    oh wow. your doing a good job at retopologizing hun. very good. her breasts do look better as well. nice work.
    "To see a world in a grain of sand..." -William Blake

  9. #39
    Senior Member User Gallery
    Join Date
    Oct 2008
    Location
    Germany
    Age
    27
    Posts
    2,406

    Default

    There she is and there you are
    Looking good with her new Z-ize ( I should be ashamed to use the same joke agin AND laugh about it BUT I´m not )

    Seriously-really great work Seavannah
    your first time retopo ?
    really cool! look @ mine and that´s been the second time.

    but she also lost over 1 million pounds I mean polys lol
    hahhhahahaaaa LOL LOL LOL

    BEST WISHES


  10. #40
    Senior Member User Gallery
    Join Date
    Oct 2008
    Location
    Germany
    Age
    27
    Posts
    2,406

    Default

    Seavannaaaaaaaaaaaaaaaah.......where are you?????????

  11. #41
    Senior Member
    User Gallery
    Join Date
    Jan 2007
    Location
    Nevada
    Age
    35
    Posts
    512

    Default Update

    SolidSnakexxx - thanks it wasn't easy and of course after all that making the topology two dots at a time, I finally found the tut on retoping faster lol ohh well I had it the whole time just not the movie about it lol.

    Gohanf22 - thanks for the kind comments. I am glad you stayed and continued your work and learning. This is the best place to do that.

    Moni-Poroni - herrrreee I ammmmmm , sorry bout that my fiancée’s bday was this weekend and we had some guests in between all that I was madly zbrushing.
    Looking good with her new Z-ize ( I should be ashamed to use the same joke agin AND laugh about it BUT I´m not )

    you can use that joke over and over, I still find it funny too . I thought your retoping was really good too . I am very impressed as you know with your villainess as well. Best wishes 2 u too and take care .

    I have been madly zbrushing all this time excepting guest time and bday time. I have had some major difficulty with the zproject brush especially after getting it all zprojected and cleaned up, she ended up with some spiky polys in her eyes, mouth and hands. I then found some more of those great tuts that, I none the less already had but never tried. Found the projection in the rigging and topology pallet and used that. After some major funny blow up pics I finally achieved something close to the original while keeping my new topology. If I had known and read the tut I wouldn't have wasted so much time and frustration on the zproject brush. I now realize that is for deforming and small details and the projection pallet after doing your retoplogy is best to getting your form and detailing back from original model. I learnt something. I may post some of the funny blow ups for some SAGs (s**ts and giggles).

    Here's my updates it isn't much yet excepting she was roughly (with cloths on and all about 3.5 million polys and now weighs in at about 1.3 million polys .

    frontretopclean001.jpg

    backretopclean003.jpg

    frontretopclothclean001.jpg

    sideretopclothclean002.jpgbackretopclothclean003.jpg

    Not sure on the clothing color yet just playing around right now. I need her textured and to see her skin color before I mess with her cloth colors. Also fixed her leotard/g-string thing to fit her new z-ize (hope ya don't mind mooni but I really like the cute zbrushing slang you came up with I had to use it as well lol ).
    One thing I learnt on Sunday was Laptops and stuffed Tummies don't work well... lol. I must of dropped my laptop on the floor 5 times lol . Thank god it still works lol.

    Happy zbrushing all

  12. #42
    Senior Member
    User Gallery
    Join Date
    Jan 2007
    Location
    Nevada
    Age
    35
    Posts
    512

    Default A thank u note 2 all

    Hopefully since all of the technical pre stuff is done I can have some fun. Updates should becoming a lot faster too.

    I still have:
    Her belt, weapons (small handheld sickles), her head gear, hair, boot soles, knee and shin protection, gloves, protection for her arms, braided whips, base and not to mention detailing and texturing all this.....tick tock ( bangs head against clock to try to stop the time )... J/K ....well this should be a bit more fun and hopefully easier.
    Wish me luck I still got a lot to do. I wish you all the best of luck, there are some really great super heroes and villains out there.
    One thing I would like to say is thank you to all whom have given me comments, crits and help or even just said hi... Win or not (I won't say lose cause I have gained so much already) I had fun and learnt so much, even somethings I didn't even know about myself .

  13. #43
    Senior Member User Gallery
    Join Date
    Jul 2007
    Location
    UK
    Age
    29
    Posts
    279

    Default

    hey Seavannah, great start wtih the model there. you may want to have a look at the proportions you have going there, at the moment they seem dwarfish, if you look at dwarfed proportions in humans (unlike midgets) there body stays quite small were as their heads continue to grow at a normal rate, stunting the size creates muscle groups to form around the neck and girdle. take a look at burne hogarth, i hate his style but his porportions are amazingly dramatic. and also looking at her profile u might think about curving it slightly, although it may not be instantly recogniseable as a major change from the front, it will make your reference fit to its contors.
    -8-




    http://henrysouth.blogspot.com/









  14. #44
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    35
    Posts
    5,214

    Default

    Hey there, Seavannah, I was looking forward to your update..and i must say..great work on topology and it seems you are getting some coloring done as well Now I'm eager to see what pose you will direct here.

  15. #45
    Senior Member
    User Gallery
    Join Date
    Jan 2007
    Location
    Nevada
    Age
    35
    Posts
    512

    Default

    henrysouth - thanks for the comments and crits. I just noticed that I shrunk her waist length too much some where in between topo and projection.. oops she shrunk too much hot water I guess. Thanks for the heads up I knew something was amiss but my tired eyes couldn't see it. I probably won't make her too tall though I want her shorter than average comic hero but not stunted. lol.

    SolidSnakexxx - thanks for the kind words and encouragement . I haven't even started detailing her yet or texturing. As for color still trying to find some mixtures I like. I kinda like the red but not sure of the metallic shiny stuff. Her pose is going to be her slaying a demon with her sickles in motion. My base will probably (if I have time) Chyan slaying Fradamaak with thick solid smoke like stuff, maybe even fire and skulls. Only other idea is her about jump from a building roof top or in the start of a jump with sickles out and or her holding one of her braided whips.

Page 3 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •