1. #151
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    Seems like the muscles and overall form are well crafted. Looking very good so far.

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    Twitchmonkey: Thanks. Yeah im learning as i go along too. Its so fun.

    SolidSnakexxx: Thanks man! Good luck to you!

    Update on the face and legs. Cant believe it came out so easily. Boy do i love my anatomy books haha!



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  3. #153
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    The face's looking real good.. ?Man you are whipping out the head real fast. And I agree a good ref book's so important for this kind of sculpt.

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    SolidSnakexxx: HAHAHA! I know! It was amazing to me. I have been imagining his face in my mind since the beginning of the contest. It all just fell into place. Thanks.
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  5. #155
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    I think the process of facial sculpting is like you are delivering a baby...and in the process you'd imagine how your baby would look like..hehehehe

  6. #156
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    The face seems well done, but a bit uninteresting to me. Anatomically I think you're on the right, but just taking the move brush to the eyebrows and mouth until you get something more powerful would be a good idea. I would also consider opening the mouth. There is rage in the pose, but only slight anger in the expression. The leg muscles are great. The mass seems proportional to the rest of the form and the shape is correct as far as I can recall. You may want to consider adding some sort of genital bulge. I think it adds a certain realism to a sculpt and you don't want him looking like a ken doll when he's finished. Great job thus far though, the pose and deformation are really working to sell the sculpt.

  7. #157
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    Default Update on the fizace!

    SolidSnakexxx: Haha! Exactly. Just make sure those babies dont get around Dankwing Duck haha!

    Twitchmonkey: Hopefully its more interesting now. Thanks so much for the advice. I pushed the expression more and i love it. Your crits are so damn helpful! Thank you.

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  8. #158
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    Glad to help. It's looking much better now. He has intensity. It's also clear you know your way around the planes of the face, be careful not to lose those if you take this further into the realm of realism, as they give him a ruggedness and strength. I like the hair, but be careful with it. If you don't have any more subD levels to work with, things can start to look a little wonky if you're not careful. If your rig can handle some more detail though, you should be good. Another you might want to consider is picking up Erklaerbar's Zbrush Fun Pack. There are a lot of great brushes in there. Helps me when working with hair. There are also some nice materials and alphas. Well, keep up the good work.

  9. #159
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    Hey DAnconia


    That face is beautifully balanced and has tremendous aesthitic appeal. Work hard to ensure you retain it as you add detail

    The pose is superb, very fluid and dynamic. The only flaw I can see is his left hip has become too high.

    Here's a quick and dirty drawing I did using a mouse to illustrate:

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    It's tricky to find ways of retaining dynanism within the bounds of anatomical accuracy. You can take liberties here and there when pursuing exaggeration and drama, but keep it as discreet as possible

    Anyway, excellent updates, best of luck with your progress
    Last edited by petekasim; 02-05-09 at 01:40 AM.

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    Twitchmonkey: Thanks. I fixed the hair and had it a little more subtle. Finished the other eye too. Coming along well for me.

    petekasim: Thank you. I love you entry. Her pose is so wonderful and the pedestal is so eloquent. Great job. Thanks for the paint over. I see what you mean. Dont you just love anatomy!

    Finished the other eye and redid the hair. Going to move on to boots tonight and then the suit tomorrow. Thanks again for all of your help, support and your art. It inspires me every single day!

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    Excellent pose, so much energy and force behind it. Keep it up!

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    The hair is coming together well. You've managed a pretty believable flow with the tube directionality. Wow, directionality is a word, +1 for Twitch.

  13. #163
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    Really like the facial expression. He's swinging the blow of death!

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    Audiodoc: Thank you very much.

    Twitchmonkey: LOL! New word for me too. Thanks

    SolidSnakexxx: Thanks man. Glad you like it.

    Put some boots on him and i am gonna go over to illustrator and see if i can find a good design to put on the boot. Time for some Zapplink!!

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    I really love the gesture of this guy! The flow and energy is superb! Great job. Can't wait to see more.

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