1. #331
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    Oh MAN! The pose is looking superb! Nice work on all the details. This one is really coming along nicely.

  2. #332
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    Retopoloy is done
    Really really cool...
    I´m looking forward to the posing video

  3. #333
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    i bet you had this problems on his hand? do you mean, some of the polys are flipped and some are ok? or the whole part?
    i had problems with flipped polys in the past. it was on the hand. i remember, i wanted them all to be quads, and that was the reason. i hope you know what i mean if you see my sketch... ^^ it looks terrible, but i didn't want to model it...

    handsporblem.jpg

    and to the question with the pose. if you want to keep him in zbrush, you can texture him and pose him afterwards. just remember you are painting on polygons, so the texture shouldn't stretch to hard.
    i'll go this way: texture and pose afterwards.

    just trying to inspire you

    anyway, very clean work! want to see this in action!

  4. #334
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    cmoffitt:
    I'm glad I get the retopology work out of the way.

    Moni-Poroni:
    Thank you... I might go for texturing first..but then in the mean while, I'll be posing the pose ideas for you to help me out deciding

    wethand:
    Actually the problem was all over...the model..I didn't notice at first. But after I've made the adaptive skin out of it, I looked at the Display area and it has"double" activated...which normally left out. Then I deactivated it, the model just show inside out. So I know the normals were flipped. But I do know what you mean about the flipped polys man...they are pain in the neck...to check out.

    I'll take your advice and do the texture first... Hopefully I'll have enough poly to do the nice poly painting on.

  5. #335
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    Red face Adjust the antennae

    Daily Updates:
    Now the details have been projected (But more details have yet to be added) I continued on the very small but want to make it right...area...the antennae. It took me a good half an hour on that sucker...then using Inflat brush to bulge interconnecting tube.

    This would be the last update for tonight.....Been up too many nights..and tomorrow I still have work to do. Will be thinking about the texture of this guy.....I'm thinking going for reddish color as oppose to green (The Mantis do come in several colors....only the green ones are more common) as it looks more fierce.

    progress_060.jpg

  6. #336
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    Everyday this looking better... I like so much the tiny hairs in the neck!
    - Todo artista vive del aplauso del público, y muere de hambre -

  7. #337
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    Hey looking really cool!

    That Mat shows off those details a really nice!!

    Is it a custom mat? Fancy sharing?

  8. #338
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    Awesome update ... xcellent hairs and eyes

  9. #339
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    great update SolidSnakexxx
    its looking great man

  10. #340
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    stunning......... you've been working so hard, you really deserve a lot of recognition for your skill and efforts

    Keep it coming!

  11. #341
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    this guy is coming along great! i can just see him lopping off multiple heads with that huge claw arm, in one big swoop! can't wait to see this dude in action.

  12. #342
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    Looking super! I second the 'red' color. Much more dramatic.


    Todd

  13. #343
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    Whoa, amazing stuff. Cant believe the details in the legs. Your model has come a long way since ur designs.
    Last edited by dirkrulz; 01-09-09 at 10:46 AM.
    The world is one. I am the one.
    My sketchbook Action Hero- Sourock

  14. #344
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    Wow! Man! this is insane!!!

    keep this up the detail is amazing cant waite to see this posed and coloured!

  15. #345

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