1. #136
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    Wow, the transpose video's really impressive.

    How dense 's your model the level you are doing transpose? (As I always resort to lower res when doing the transpose, but I can clearly see the benefit for posing at higher res now)

  2. #137

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    How did you move the model around like that? Thanks

  3. #138
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    Dude, that is simply a stunning pose. great work! I am very impressed. It made me feel the same way I did when I first started using zbrush and was watching the masters at work! awestruck.
    Last edited by skullbeast; 01-08-09 at 07:12 PM.

  4. #139
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    Solidsnake,

    The polycount was at about 185k. When I made the mask, I blurred it several times and it works OK at that level. But the next level up makes it hard to blur the mask enough for me to use the tranpose tool effectively.
    Christopher Tackett

  5. #140
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    Started some detailing of the hands.

    NerveScreen16.jpg
    Christopher Tackett

  6. #141
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    It was a real pleasure to watch the transpose video, and the resulting pose looks beautifuly fluid and balanced.

    I'm sure you're going to pull off the fine details of the muscle deformation with panache! Although I'm sure it won't be easy, being such a muscular fella that he is...

    Those hands are looking great, no crits, and best of luck!

  7. #142
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    Nice hand sculpt.....Now I'm starting to see the great fine wrinkle details..

  8. #143
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    Solidsnake: Thanks!

    petekasim: Thanks! That's one thing I was trying to really pay attention to when coming up with the pose is the rhythm of the form. Not just trying to come up with a cool pose, but one that has nice flowing lines and rhythm.

    Those hands took quite some time last night. I'm not used to sculpting in such detail.
    Christopher Tackett

  9. #144

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    nice job man, the hands looks like an old sculpture or miniature, maybe the fingers are too tickness, y think needs a litlle bit of detail

    folw your path, an will be a finalist

  10. #145
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    all I can say is outstanding...!!!!!!

  11. #146
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    Kool man! Nice powerful character. It's progressing well... Lookin forward to more...
    Thaddeus M Maharaj
    3D Character Artist

    www.thechindian.com
    My Sculpting WIP Thread

  12. #147
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    More sculpting on the neck, but then I just couldn't shake the feeling that my ribcage still wasn't right. I did a bit of resculpting of the ribcage and serratus muscle areas and I think it works better.

    NerveScreen17.jpg
    Christopher Tackett

  13. #148
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    thats a great improvement!

  14. #149
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    Indeed, great correction on the ribcage! Very nice work man, keep it up!
    Adrien Debos
    Portfolio

  15. #150
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    Really great sculpting there. The character is coming out massive, big but stringy.
    Max
    http://maxs-stuff.blogspot.com/
    My ZBSketchbook
    My other threads: A - B - C - D - M - P currently working on S

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