1. #376
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    Love the pose and the face Max! I know it's too late to change it and I wouldn't want you to, but I've been thinking he'd look really cool in a surfer's "tube" dragging his non-weapon hand along the water. I'd take a look at re-sculpting his tricep, it's looking pretty weird in the turnaround.


    in the tube.jpg

    heh I found this one image surfing for pics...not what you wanna see out there.


    Lets-go-surfing.jpg

  2. #377
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    Looking awesome Love the face!
    .¸¸¸.•*¨*•.¸¸¸.•****9788;*•.¸¸¸.•*¨*•.¸¸¸.


  3. #378
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    Thanks SolCreator, I had a lot of fun with that facial expression.

    JP, thanks, I was hoping in some critique from some anatomy guru like you pinpointing at muscle groups that need more work. I'll work more on the triceps and post a good shot of them later.
    The wave-tube, yes it's a bit late but could be done, fact is that I'm not too boiled over that pose, I had thought about it and decided not too for two reasons, it's too sporty rather than fighting and also the character isn't visible from most views in the turntable. If I would change the pose I would have him arched backward holding the back fo the board with one hand like in the sketch at the bottom right of my initial concept sheet.
    Max
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  4. #379
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    More muscle work.
    Following JP's concerns on the triceps I took the bull by the horns and did another full session of muscle sculpting fixing all I could see that was not right or that I just thought I could improve.
    Later on I may do some more small transposing, checking the pose in silhouette and making sure that I am completely satisfied with it before I move to the next stage.



    Damage-more-muscle-123.jpg
    Damage-more-muscle-456.jpg
    Damage-more-muscle-789.jpg
    Max
    http://maxs-stuff.blogspot.com/
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  5. #380
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    Great to see you pushing the envelope. Can you note what areas you made changes too. I got behind the progress.
    Alonzo Von Threet
    Zbrusher OSX

  6. #381
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    Hi Alonzo,

    I gave particular attention to his back and the triceps but I've touched it more of less everywhere actually, that included shortening one lower leg that looked a bit long, adjusting the shape of his arms and torso at low subdiv level using the move brush, flicking between flat and fast render modes to judge at best and then just reshaping muscles mostly with the standard and clay brush.
    Max
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  7. #382
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    I like pedestal very much, nice wave detail I love all your latest screens. The pose is very dynamic and with ths wave pedestal it's looking great! Keep it up!

  8. #383
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    He looks very organic, lots of flow lines with rhythms to them.
    Can you tell me how do you put the move brush to the bottom of the screen?
    I understand that because of the transpose tool the move tool has been relocated but I would like like to have quick access to it without going through the menus.

    I have seen other people have a tray of tools docked across the bottom. Any info on how to do this.

    BTW, GREAT POSE, and I really like the character pose. Definitely the improvement are showing as a whole.
    Love the RETRO !!
    Alonzo Von Threet
    Zbrusher OSX

  9. #384
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    Smile

    Improving with each update! !
    __________________________________________________ _________

    My sketchbook: Etcher_Sketcher

  10. #385
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    Bryzol, thanks, good to receive a nice comment form one's favorite artists in this contest.

    AVTPro, thanks a lot, glad you like the retro style too.
    There is a switch-layout button on top right of the screen, that's how that layout comes out. I don't actually use that, I have the spacebar key prgrammed on my pen button so that a contextual menu with brushes, alphas and a lot more comes out without me ever moving the hand.

    Thanks Etcher, I can't wait to bring back the rest of the scene.
    Max
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  11. #386
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    That was it. Thanks!! You da Man. !!

    Yes, it would be nicer to have a keystroke or some very fast interactive way to get between the move and the standard brushes for sculpting.
    Last edited by AVTPro; 01-31-09 at 10:37 AM.
    Alonzo Von Threet
    Zbrusher OSX

  12. #387
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    You're welcome.
    As I said, it's quite easily done, go to the control panel of the tablet and assign the spacebar to the button of the pen. It makes things easier. But only to a degree because you really only unleash the power of the brushes adjusting the controls in the brush and alpha palette.
    Max
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    My other threads: A - B - C - D - M - P currently working on S

  13. #388
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    More work, still muscle work but this time without looking at anatomical reference, a more holistic approach, counting on the fact that years and years of life drawing must have taught me something about the human body.
    I moved his arm a bit more, did a bit of work on the face too and reshaped him all over again thinking more about the action and the character and less about his individual muscles.

    Damage-more-muscle-session-2.jpg
    Max
    http://maxs-stuff.blogspot.com/
    My ZBSketchbook
    My other threads: A - B - C - D - M - P currently working on S

  14. #389
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    Hey hey!


    Great stuff max, this guy's looking ripped to shreds!

    I adore your life drawings, and I'm sure you won't dissapoint when it comes to this guy.

    I'm a big fan of improvised stylized work, rather than slavishly sticking to reference, I think all your work benefits greatly from your experience and well trained eye for good design

  15. #390
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    Great dynamic pose on this guy. He's really coming along. Admittedly, I haven't gotten very far with my guy, so forgive my small critique, but one spot that really stands out to me is his the skin folds of his lower back. That area looks more like loose skin, rather than tight, lean muscle.

    back.jpg
    "We are living on this planet as if we had another one to go to." - unknown


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