1. #286
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    Hi Max,
    The pose is looking nice. The boots could use some more detail, I think.
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  2. #287
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    Thanks Fluxist8070. I agree on the boots, I have been thinking of possible ways to improve them and I've come up with a few options. Recycled tyrethread is the frontrunner.
    Max
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  3. #288
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    Default this is wicked!!!!!

    I am liking what you have done..

  4. #289
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    Thanks Dismantled .

    Update!
    I modified and retopologized the base, then another session of muscle sculpting, then adjusted his clothes, a bit of sketchy sculpting on his hands and finally recorded this turntable plus movie.



    To accompany the movie I did this render and then I just could not stop fiddling with Photoshop adjustment layers.
    As you can see in Photoshop I ventured into cheesy territory but hey, this is an Action Hero, and cheese is only appropriate.

    progress-stage-2-render-3.jpg
    Max
    http://maxs-stuff.blogspot.com/
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  5. #290
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    I like the way your Turn table shows.. as usual a cool character with unsurpassed pose

  6. #291
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    very dynamic pose! looking good!

  7. #292
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    Cool pose - looking good

  8. #293
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    SolidSnakexxx, JHK3D and FoOD, thanks, I'm glad you like the pose.

    I actually also tried to do some tweaks to the pose, transposing the torso, arms and head, but I didn't succeed to in making it any more interesting, so it stayed as it was at the start of the process.
    Max
    http://maxs-stuff.blogspot.com/
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  9. #294
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    its getting better and better
    i like the render quality very much!

  10. #295
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    That pose seriously rocks, I love it

  11. #296
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    Looking really nice! The pose rocks!!
    Chris Curtis

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  12. #297
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    pose is good max. thats all im going to say. and no need to ask cause im not going to say.
    "To see a world in a grain of sand..." -William Blake

  13. #298
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    Wethand, Mr Happy, Captain Sensible and Gohanf22, thanks.

    Here's another update, I sculpted the wave and I feel relieved because it was something I was quite scared of.
    I studied quite a lot of reference images (thanks google) for about an hour and then I took the plunge.
    I ended up with 15 layers and I used the the clay brush, the rake brush, the flatten brush, the displace brush and the morph brush. A number of alphas from the standard library were also used.
    The only thing I haven't yet sculpted are the frothy parts because I think it's more efficient if I add those directly with colour at texturing stage.

    Damage-on-wave-2.jpg

    Wave-4-views-br.jpg

    Here there's also a turntable of the sculpt as it stands now.

    Last edited by maxinkuk; 01-22-09 at 06:24 PM.
    Max
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  14. #299
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    bravo max. very well done. this is one of my many favorites.
    "To see a world in a grain of sand..." -William Blake

  15. #300
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    Well done, maxinkuk! This is coming along real well.

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