So essential you didn't do too much work on Red Pyramid. It was all from the content you uploaded from the game. Am I right? Neat idea to use all the textures but, you should have tryed to do more work on your own.
Justin
So essential you didn't do too much work on Red Pyramid. It was all from the content you uploaded from the game. Am I right? Neat idea to use all the textures but, you should have tryed to do more work on your own.
Justin
this looks really cool!! i never played the game, but the sculpt is cool!![]()
love silent hill and love the idea of retrosculpting the model. Nice idea. I wonder if there will be other retrosculpts to come.
Keep up the fine work and make the knife bigger![]()
nice work, always liked this character.
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wow awesome work!
great concept and skills! Will be following this thread now
cheers!
Very nice, I love the idea of introducing textures to displace the sculpt as you have. It adds so much richness to the sculpt.
May I ask how you do this?
Thank you everybody.The way I used the textures is to bring in a texture and go to the masking menu Masking>Mask By Intensity then turn off my texture. You will see the model is masked based on the lights and darks of the texture which is why its a good idea to bring the texture in photoshop first and use levels to bring out some contrast. Now that I have my mask I used the claytubes brush with a low intensity and noise added to the alpha to bring up the details. Of course its a good idea to store a morph target first. Hope this helps. Let me know if it works.
Very nice sculpts Eraserhead!![]()
Nice work!![]()
Her face paint reminds me of Priss in Blade Runner.
WOW...pyramid head
I love it.
I have seen in SH2,SH5 and in the SH movie.
thanks Eraserhead
Cool work! Keep it up!![]()