This is one of my last work, still in progress. His name is Charles of Saint-Emilion, perhaps you know the Saint Emilion French wineHi!
I started from a simple ZSphere structure. On the original project, I though of a very long neck, to have a caricature aspect. I don't use ZSphere for the nose, eyes or ears, I prefer sculpting them directly from the simple shape of the ZSphere adaptive skin
The first strokes of sculpting, to refine the idea in mind (and on the paper)
An update of the sculpting
Here, I started to work on the hairs, the mustache and various edits here and there.
I decided to do a retopology. Not for animation purpose at the end, because I just want to do a still picture, but for optimizing my mesh.
At the end, I have a constant polygon density and the sculpting become a lot better!
This is the current version. I won't edit anymore the face, just working again on the hairs. I don't want to add wrinkles because I want to have this caricature aspect.
I still have to continue on the clothes, accessories...
All comments and critics are welcome!


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