1. #1
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    Default Bol.com Singstar TV-Commercial

    Hi guys,

    These guys were done for a Dutch TV-Commercial, set in a next-gen type game environment. I joined the team as a freelancer and supervised the creative development for the creatures in this project. I worked on the Designs, Models, Textures and Facial Blendshapes.

    Most of the work on the armor and all the environmental and animation work was done by the talented folks over at HecticElectric, Amsterdam. The commercial is directed by Minivegas, London. Allthough the time given for the project was insanely short, it was fun to do. Both creatures were designed, modeled and textured within about 3,5 weeks... something completely different, stylistically and timewise, for sure!

    Both models share about the same body basemeshes, zbrush was used to create two completely different looking creatures. Modelling, detailing, texturing, facial blendshapes and displacement map generation was all done through Zbrush.





    Download Singstar Commercial Quicktime (10 mb)


    Youtube link Singstar Commercial (streaming)

    Dutch Tagline: ''And that's why you should buy at Bol.com. Where there's choice in over 7000 games, so you'll always find one to your liking, such as Singstar!''




    Jelmer_Shooter_Singstarcommercial.jpg

    Jelmer_Singstar_Singstarcommercial.jpg

    Jelmer_Singstar_v004_Blendshapes.jpg

    Jelmer_Shooter_v014_Blendshapes.jpg

    Jelmer_Singstar_concepts.jpg


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    Last edited by Jelmer; 10-02-08 at 01:31 PM.

  2. #2
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    Wow! The first one freaks me out, but the ogre is brilliant - and a lot of expression in those blendshapes! The render on the ogre is very nice too!

    Oh I just watched the animation too and fell about laughing! haha

    Thanks for showing!
    Jon
    Last edited by jonsb01; 09-30-08 at 04:39 AM.

  3. #3

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    great! i love them
    especially the textured ones - and the concept sketch rocks
    Once you return from the belly of the beast
    You're never quite the same

  4. #4
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    very nice models,love the singers armour.Love the game scenes in clip.very nice

  5. #5
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    Damn Jelmer looks good! The final commercial looks great as well, they did some good work on the environments, huh?

    What are you working on now?

    Cheers,

    M
    ---

    htttp://vimeo.com/maximfleury


    Minds, like parachutes, work only when open

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    Cool niccceeee

    godlike commercial, great job guys

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    Hehehe, nice models and a nice story!

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    nice work m8...

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    Hey Jelmer.
    Long time no speak.
    Hope you're having a great time at your new home
    Looks creeeeepy, nice job.
    Cheers
    Cesar Dacol Jr.
    Aka, The Voodoo Monkey
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    http://www.creatureworkshops.com

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    Gnomon Workshop - Designing with Digital Clay
    http://www.thegnomonworkshop.com/sto...ls/cda_series/

  10. #10

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    Hi Jelmer,

    this is some cool work.
    Especially the first character looks quite menacing. I also like those different facial expressions below. Got my stars ,well done!
    I would prefer not to.
    ( Bartleby - Herman Melville)
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    Pixologic ZBrush in the industry - Concept Design





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    Too cool to be true

    Love it

    cheers

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    I'm curious, did you make different facial displacement maps for each facial extreme pose or did you just stick with one?

    -Dustin

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    Default Hahaha!

    Hey Jelmer

    The images alone were enough for me but to see it all in action was great!

    Very cool character designs and execution.
    Chris Curtis

    ~ Looking for work ~

    2011 Modeling Reel
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    these are brilliant man, way to make some really inspirational peices. Modelling, texturing and detailing are all excellent.

    and that video was great, loved seeing those char's in action ^_^

    If you've got any more pics don't be afraid to post them :P

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    nice job


    I love ZBrush


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