Lookin cool, some nice progress.
Careful with your metal shader, it's looking a bit too glossy and plastic I think.
Also, I would suggest you ditch the green and yellow mix I don't think it suits him. I really like the green you've chosen though and you could push it through with the rest of the armour and maybe complement it with some darker tones and really subtle warm red tints.
Maybe something along these lines could work:
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Keep up the good work![]()


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coz of uni lol so Im slowly progressing. loads to tweak still and it's making me mad lol. Are the skulls still flat even when framed also? (I havent sculpted frames yet though I will get to that but this is an intermediate test render)