1. #61
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    Default Woah!

    Really nice attention to detail man, I love the design as well, I've always wanted to do one of these types of humanoids/monsters in the near future I plan to, this is great inspiration, Did you use Zmapper to generate the normal maps? and if so, did you do any post work on them in photoshop or something, or? Thanks! Awesome work once again.

  2. #62
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    Default Omg

    WHOA! I'm blown away man! This is some crazy @$$ sculpting!! Really awesome character - great concept... Love the zb sculpt!! Really excellent. 5 stars from me!
    Keep rockin dude!!

    Bless.
    _T
    Thaddeus M Maharaj
    3D Character Artist at Rockstar Games

    www.thechindian.com
    My Sculpting WIP Thread

  3. #63
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    Default

    Great job!

  4. #64

    Default

    Awesome work mate, so much details. This game is probably going to kick ass

  5. #65
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    Default nice work...

    hello~

    Could I know what’s your company's name in chinese?

    Because I can’t search its information from internet.

    I’m glad to have your response. TKS!

  6. #66
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    Default

    Hi guys
    this is my turntable zb in (www.pixologic.com)
    http://www.pixologic.com/turntable/

    BOSS-NOR.jpg
    bradjames:Thx man.
    dustbin1_uk:Thx man.
    jjvdb15:Thx man.I toke five hours in zb.
    iskon:Thx man.
    Mikeporetti:Thx your comment
    Eiad:Thx man.I toke 10 days in zb.
    Buckie:Thx man.
    samar vijay:ThX man. your work are excellent,too.
    sirhcnait:Thx man.
    dustbin1_uk:Thx man.
    yazz:Thx man.
    Martin@PIXOLOGICk. Thx
    Super Glitcher:Thx man.
    Prospect: I use normal in max.
    chindian:ThX man. your work are excellent,too.
    dlb:Thx.
    The Cheshire Cat:Thx man. your sance of work are very well.
    CLUB8:My company doesn't homepage yet.

    andy.cheng

  7. #67
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    Thumbs up wicked!!!!

    absolutely pukka mate!!!!!!!!!!!

  8. #68
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    Default

    If there was a barrier higher than the top row, this would smash it. Unbelievable...the amount of depth in your wrinkles and brush strokes are insane.

  9. #69
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    Default

    Cool character! Great sculpting and very impressive ZBrush renders.

    In contrast I find the final, normalmapped lowpoly game model a bit dissapointing. I don't know if that's just me, but I have noticed that a lot
    on these forums with similar subjects and procedures.

    The game model looks too much like a paper-mache doll,
    it has lost the sense of scale and fleshiness of the original sculpt.

    The main problem are the specular highlights, they should be a lot wider and softer, and show more variation going from wide to small. Also they should not be white, which is surprising since you're using a colored spec map.

    The colorscheme is not helping here either, it's too saturated and has too many opposing colors, red-green, yellow-purple?? I would have chosen a more subtle natural pallet on the body....that would also help make the intense glowing parts more convincing.

    But hey....maybe that's the art-direction the game is going for...and I'm just being a pretentious twat

    So I'll end like I started by congratulating you on your amazing sculpting skills!!!

  10. #70
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    Default

    jonnyd'artiste:Thx man.
    Vigrond:Thx man.
    tortilla1:Thx your comment. Your suggestion gives me the very big help.


    andy cheng

  11. #71

    Default

    Great model and concept.
    Romel chopra

  12. #72
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    Default

    Really amazing work! Love the design and sculpt.
    ---------------------------------------------------------
    Visit my website. C&C welcome.

  13. #73
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    Default

    that's an amazing piece Andy ! Just wow !

    L

  14. #74
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    Default

    Can we take a peak at the normal map for your character? Right now it looks like there isn't even one. With all that insane sculpting I'm gonna flip **** if you aren't making a normal map for it haha. Good work man. Looks incredible.
    -Ryan Taylor, Modeling - Sculpting - Texturing
    www.RyanTaylor3D.com



  15. #75
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    Default

    The heads remind me of a Rob Botin creation for John Carpenter's remake of "The Thing" done back in the early eighties. Really fabulous work there. Boss character is really great!!
    Once more unto the breach, dear friends....

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