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Woah!
Really nice attention to detail man, I love the design as well, I've always wanted to do one of these types of humanoids/monsters in the near future I plan to, this is great inspiration, Did you use Zmapper to generate the normal maps? and if so, did you do any post work on them in photoshop or something, or? Thanks! Awesome work once again.
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Omg
WHOA! I'm blown away man! This is some crazy @$$ sculpting!! Really awesome character - great concept... Love the zb sculpt!! Really excellent. 5 stars from me!
Keep rockin dude!!
Bless.
_T
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Awesome work mate, so much details. This game is probably going to kick ass
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nice work...
hello~
Could I know what’s your company's name in chinese?
Because I can’t search its information from internet.
I’m glad to have your response. TKS!
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If there was a barrier higher than the top row, this would smash it. Unbelievable...the amount of depth in your wrinkles and brush strokes are insane.
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Cool character! Great sculpting and very impressive ZBrush renders.
In contrast I find the final, normalmapped lowpoly game model a bit dissapointing. I don't know if that's just me, but I have noticed that a lot
on these forums with similar subjects and procedures.
The game model looks too much like a paper-mache doll,
it has lost the sense of scale and fleshiness of the original sculpt.
The main problem are the specular highlights, they should be a lot wider and softer, and show more variation going from wide to small. Also they should not be white, which is surprising since you're using a colored spec map.
The colorscheme is not helping here either, it's too saturated and has too many opposing colors, red-green, yellow-purple?? I would have chosen a more subtle natural pallet on the body....that would also help make the intense glowing parts more convincing.
But hey....maybe that's the art-direction the game is going for...and I'm just being a pretentious twat 
So I'll end like I started by congratulating you on your amazing sculpting skills!!!
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jonnyd'artiste:Thx man.
Vigrond:Thx man.
tortilla1:Thx your comment. Your suggestion gives me the very big help.
andy cheng
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Really amazing work!
Love the design and sculpt.
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Visit my website. C&C welcome.
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that's an amazing piece Andy ! Just wow !
L
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Can we take a peak at the normal map for your character? Right now it looks like there isn't even one. With all that insane sculpting I'm gonna flip **** if you aren't making a normal map for it haha. Good work man. Looks incredible.
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