1. #46
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    made a mask and shoulder piece for the elf. let me know what you think.

    C&C Welcome

    mask_shoullder_test.jpg
    James Van Den Bogart
    Sony Santa Monica
    http://jamesvandenbogart.com/
    jjvdb15@gmail.com

  2. #47
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    I like the mask, interesting creepy design, but right now just looks like its floating on his face, being held by his nose and ready to fall off with the first foot step he makes. Maybe add some straps and such? Shoulder piece looks sweet also, both look like there apart of the same set, keep the design similar. Looking good = )

  3. #48
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    Dominance War IV entry

    beautycopy.jpg

    constructioncopy.jpg
    James Van Den Bogart
    Sony Santa Monica
    http://jamesvandenbogart.com/
    jjvdb15@gmail.com

  4. #49
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    You should post Vantrex in the DW4 Forum.

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  5. #50
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    I like your DW character. Nifty. The only comment I have, and granted it's really kind of nit picking, is maybe a bit more detail on the nipple rings. They kind of stand out as stark opposite of some of the other details.
    A man in a passion rides a mad horse.

  6. #51
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    i love your design, only real crit is you could seriously optimise your model, you could give it much cleaner topology and use about 6000 tris to do it in. awsome work

  7. #52
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    Wow Jim this guy turned out super awesome, glad you didn't go with the blue-ish skin tone, i hope you'll be entering this into blockhead as well, well actually i hope you don't because i want to enter in too and i don't feel like losing. great work

  8. #53
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    aurick- will do!

    sleet- thanks. i agree they are a bit harsh now that i look at it.

    gegrazion_1 - How would i run the loops to optimize the model? could you demonstrate with a paint over? This is my first game model so i am really quite new to this.

    BillyT- thanks man. i'll be entering a high poly version with displacement, so it should look better hopefully. What are you making for Blockhead? you should show.
    James Van Den Bogart
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    http://jamesvandenbogart.com/
    jjvdb15@gmail.com

  9. #54
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    Great model, could we see a close up of the shoulders and head.

  10. #55
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    Head sculpt. Working on realistic forms. C&C welcome as always.

    head_Sculpt.jpg
    James Van Den Bogart
    Sony Santa Monica
    http://jamesvandenbogart.com/
    jjvdb15@gmail.com

  11. #56
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    a quickie.

    monster_concept.jpg
    James Van Den Bogart
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    http://jamesvandenbogart.com/
    jjvdb15@gmail.com

  12. #57
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    great work! the last two are really good.

  13. #58
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    Point- Thanks, here are some more images for you


    Z_render.jpg
    update4.jpg
    update11.jpg
    James Van Den Bogart
    Sony Santa Monica
    http://jamesvandenbogart.com/
    jjvdb15@gmail.com

  14. #59
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    Thanks Jim, that last shot is really cool, with the armour showing in a different colour really makes it stand out (better IMHO), some rust or oxidisation, and the skin looks like the body has been poisened by the reaction to the armour implants.

  15. #60
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    Hey!

    Just tried to make a guy with some small eyes, i've been seeing it a lot lately. Thought i'd give a stab at it, not as good as the originals but im learning.

    C&C welcome as always

    Hope you like.

    cartoon_head.jpg
    James Van Den Bogart
    Sony Santa Monica
    http://jamesvandenbogart.com/
    jjvdb15@gmail.com

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