I´ve been watching you guys for quite a long time, but this is my first thread here on ZBrushCentral. Seems that sculpting is really the best way to get things done faster and better than with polygonal modeling, so I started practicing ZBrush like a week ago, and I´d like to get some crits and advice to get better, so here I am. And so are my latest two (so far the best) sculpting attempts I did in ZBrush.
my attempt on Kicking Bird from Dancing With Wolves.
and John Dunbar (Kevin Costner), same movie.
this is my basemesh I started from
I know it´s a little too early to see some perfect likeness, but I´m going to try hard to get better.
So, see you guys later with some more.