1. #46
    Senior Member User Gallery
    Join Date
    Feb 2006
    Posts
    345

    Default Abe

    Sweet ! Looking good dude ! I agree with UNDOZ though , needs a little glisten and the texture seems a little high in places like the arms. Great stuff though !
    -SI

  2. #47
    Senior Member User Gallery
    Join Date
    Oct 2007
    Location
    Sweden
    Age
    44
    Posts
    187

    Default

    One of my favourite characters in Hellboy. Nice textures and a great model.
    Patrik Eonsuu ZBrush Apprentice

  3. #48
    Senior Member User Gallery
    Join Date
    Sep 2004
    Location
    Los Angeles
    Age
    30
    Posts
    807

    Default

    Webhead, mkk316, Kupo, metric, lucao, villafane, piz, Eonsuu: Thanks a lot for the kind words guys, really appreciated.

    Goldenry : Thanks man, about the render; there is nothing complicated about it. Just create a plane ground which bends up behind the model. Set you render engine to MentalRay, Then place 2 Area Photometric Lights ( 1 key light and 1 back Light ) check the Shadows type to raytrace and exlude the Plane from the BackLight , HIt Render . Then you can render an Ambiant Occlusion Pass to enhanced the render in photoshop.

    undoz, SIWEB ; you're right guys, the skin should be glossy, wet etc.. but i'm not gonna play now with the shader, because like i said i'm going to do a in-game version and so i have to put my effort and my time on that. But be sure that at the end, i'll try to make a good render of the Hi-res model .
    Lead character artist - Blur Studio
    http://nicolascollings.com/

    Ubisoft work
    Assassin's Creed Brotherhood
    Assassin's Creed 2

  4. #49
    Senior Member User Gallery
    Join Date
    Feb 2006
    Posts
    345

    Default Denzel

    Another awesome piece - very cool !
    you nailed that 'Baker' hair technique too. I think it's great that you got the skin texture at a realistic level , not overdone like so many are ! The fattening suits the character.
    - SIWEB

  5. #50
    Senior Member User Gallery
    Join Date
    Sep 2004
    Location
    Los Angeles
    Age
    30
    Posts
    807

    Default

    hey SIWEB, thanks a lot for checking my works man, glad you like it.

    Here is an update, i finished the lowpoly , i have to optimize it slightly 'cause now it's around 7500 tris and the limit for the challenge is 7000tris. Anyway, i baked the diffuse and the normal map. I still have to bake a AO map and then create the Spec map and rework the diffuse and the normal map.

    AbeSapien_Wip13.jpg
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	AbeSapien_Wip13.jpg 
Views:	134 
Size:	139.2 KB 
ID:	103900  
    Lead character artist - Blur Studio
    http://nicolascollings.com/

    Ubisoft work
    Assassin's Creed Brotherhood
    Assassin's Creed 2

  6. #51
    Member User Gallery
    Join Date
    Jun 2008
    Location
    Bulgaria
    Age
    23
    Posts
    40

    Default Wow!!! O.o

    The model is really great and the texturing is just awsome!!! very life-like can't wait to see the final render

  7. #52
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Timisoara, ROMANIA
    Posts
    328

    Default

    that abe sapien is a very nice!

  8. #53
    Senior Member User Gallery
    Join Date
    Sep 2007
    Location
    Los Angeles
    Age
    27
    Posts
    248

    Default

    i dig it.. i dig it very much lol. awesome

  9. #54
    Member User Gallery
    Join Date
    Oct 2004
    Posts
    48

    Default

    hey collings great job on this one. Really turned out great just like all your work. keep it up

  10. #55
    Senior Member User Gallery
    Join Date
    Dec 2006
    Age
    31
    Posts
    1,491

    Default

    Beautiful work man. As always
    Portfolio
    My Blog
    ..Now available for freelance..

  11. #56

  12. #57
    Member User Gallery
    Join Date
    Jun 2005
    Location
    London
    Posts
    37

    Default

    Looking really nice fella, look forward to seeing the final piece

  13. #58
    Senior Member User Gallery
    Join Date
    Sep 2004
    Location
    Los Angeles
    Age
    30
    Posts
    807

    Default

    thank you very much guys, here is an other shot with a back view + an update of AO map.

    AbeSapien_Wip14.jpg
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	AbeSapien_Wip14.jpg 
Views:	124 
Size:	115.8 KB 
ID:	103901  
    Lead character artist - Blur Studio
    http://nicolascollings.com/

    Ubisoft work
    Assassin's Creed Brotherhood
    Assassin's Creed 2

  14. #59

    Default

    Great,can you please post the bigger image and some extreme closeups.
    Romel chopra

  15. #60
    Senior Member User Gallery
    Join Date
    Jan 2006
    Location
    Jakarta, Indonesia
    Age
    31
    Posts
    331

    Default

    ohh wowwwwwwwwwww!!
    This is sooo awesomeeee! Love the proportion, the details, the textures is even more amazing! Top Row for me! Great work dude! i would love to see more renders of him too.!

    -Fabian

Page 4 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •