great work on the texture ma, nothing to crit.
I only hope you are going SSS with it once you textured it all. It's gonna look crazy good!
Fantastic choice of colors. The model is looking better and better.
Alex Oliver's Zbrush training, for me the best Zbrusher!
koyima, nellement, modeller2526: thanks guys, glad you like it !
Giantsun : yeah maybe i will try a sss shader on the hipoly version but i'm going to make a in-game model actually. thanks for you comments
i finished the first texturing pass. Now i'm going to start on the lowpoly . I will work on the textures again at the end , when i will have the color, normal and ambiant occlusion maps baked .
(some of the colors (such as the button) are just there as an indication for the baked map.)
I was one of the two make up artists that made up Doug Jones as abe on the hellboy movies and I realy like your model. If it were mine I might pinch the nostrils down a bit and feather the stripes a little but that's just me !! Great work ,I love the vest.
best crit SIWEB, if you think it's cool, i think he nailed it.
maybe one thing i would try and change is the ribs and specifically
the pattern on the ribs.
nice work on the leather btw. i also totally dig his anatomy
and the work on the clothing.
i also think it would be interesting to test a shark effect (back dark/belly light) on him.
but it's great like this
Hey ,it's your version of abe , theres no need to mess with it because of something I said . In the movie the nostrils are smaller which I think makes him look more 'alien' ! I like how you've moved the calf fins to the side - interesting !
nice I thought he doesn't have ears sticking out?!
hey, nice work on the abe really good job.