1. #61
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    Amazing work, thanks man for your explaining....

  2. #62
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    thanks for the info mate

  3. #63
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    longhi - Thanks dude! Valeu msm cara, abs!

    bokaja- Glad you've laike it dude

    ivar_sn - Good it's help yourself dude, thanks

    AikoWorld - Thank you man

    Ananthi - Hi dude, the begin can be looks a little hard, but on the second contact everything stay easy. Hope you cen do it. Thank you

    3dmaya - Thank you buddy

    robinmitra1 - Thanks mate!

  4. #64
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    Awesome work, attention to detail is incredible!
    ---------------------------------------------------------
    Visit my website. C&C welcome.

  5. #65

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    AA-ron - Thanks you dude.

    Well,

    It's my first test with renderman.

    Actually, this model have only two maps: (color and displacement)

    I'd put an atttribute to generate subsurface. But, dudes, Please it's is just a wip/study

    Hope you like it

    alien_thumb.jpg

    zb_alien.jpg
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  6. #66
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    Like the design
    I"m not a renderman expert, but it appear that you lost some details
    maybe a cavity map or a bump map will bring them up

  7. #67
    Senior Member Follow User Gallery
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    Render looks great so far, love the lighting and colors.
    ---------------------------------------------------------
    Visit my website. C&C welcome.

  8. #68
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    great results, congrats with top row

  9. #69
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    Wink

    Hey, Ur work is awesome

    I'am also eager to do work like this

    But I'm not trained

    I would also go for training and I would do the work like this

    Congrats to do do creative model like this and more than this

  10. #70
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    amazing work, Thanks for sharing with us

  11. #71
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    Wow I love your Pitt model, I'm such a huge Pitt fan and thought I was the only one left. Amazing job and tutorials. No chance of other Keown models are there?

  12. #72

    Default

    What adaptive skin settings do you use when you set up torso's like the ones earlier in the thread? I've never seen that zsphere setup before.

    Thanks.

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