1. #31
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    great see you on top row man!

    Alex Oliver

  2. #32

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    You simply rock with all your high quality work.

    Continue this way. Congratulations!!!
    All the best!!!
    Fabricio Moraes

    3D artist

    fabriciomoraes.com
    gingerpic.com

  3. #33
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    Amazing work, thanks Camara!!

  4. #34
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    holy moly that's tremendous masterly done. Good stuff
    Albert Feliu - Freelance Character Artist
    www.albertfeliu.com

  5. #35

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    Awesome work !!, the pitt model is really cool.

  6. #36
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    Very interesting model! very cool amazing beautiful work Cedric

  7. #37
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    Very nice to see such wonderful characters and derived from zsphere bases as well! I think they are are all cool, even if that's not my favorite design of 'The Thing'.

    I do hope this encourages many more people to explore the capable tools in Zbrush.....
    Jason Belec
    Kiss Your Sister Studios... YEAUCH

    Eternal Zsphere thread : 'Origins' begins... : Liquid Maya

    Jason can be reached at Cowboy Feng's Spacebar and Grill. If you know where it is, you are indeed privileged. It's your round.

    'Obey me! I am ROOT!'

  8. #38
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    Some great works here. Bravo!

  9. #39

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    Webhead - Yes, I agree. I agree, I'dn't like the thing's result too. Actually, I've made it as sketch and would be improve a lot "things" but i'd better to go for another model. Thanks mate

    Sebcesoir - Great to see you here mate, thanks

    alexleia - Thanks again my friend

    fabmoraes - Thx mate

    weirya - Thanks dude!

    DDS - Thanks for the kind of words dude

    combatmantra - Thanks dude, I really appreciate

    Nattawat_OBBI - Thanks mate

    Jason Belec _ Thanks Jason, you've been made great works with this feature, I hope that many artists can be to use this great feature. I've benn spend a lot time working with that in my workflow. Thanks mate, great to see you here

    iskon - Thanks buddy

    It's my last job that I made in the last night with zsphere.

    I spent about 4 hours until now. Today when I'll go my home, I hope to finish the modelling and later to do a render with renderman. I've made a video with timelapse of this model and I'll post here soon

    wip_et_thumb.jpg

    wip_et.jpg

    wip_et_screen.jpg
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  10. #40
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    Great Stuff, its amazing works !!! great tutorials!

    congrats dude
    Tadeu Carielo

  11. #41

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    very expect!

  12. #42
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    Default Great work Alan

    Your art, characters, expressions and tutorials are all top notch!
    Your full use of ZBrush as a modeling (from scratch) and texturing tool is impressive. The expression studies would work very well if animated. Pitt is my favorite, the pit bull dog, a classic.

    Thank you very much for sharing, and your positive attitude.

    Keridan

  13. #43
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    Hey Alan ! Congratulations for your top row !
    You deserve it mate !

  14. #44
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    awesomely awesome dude....
    hey i have a question for u since ur so much more experienced than me. i wanted to ask you if you think zbrush is capable enough for entire character creation pipeline successfully and efficiently(except for unwrapping ofcourse)? I have been thinking about this lately and I seem to think it does have everything one might need for a complete character creation for production in games or movies and that too very rapidly...Whats your thoughts?
    another question, regarding ur tutorial this time. You said for poly painting u used alot of layers for skin detailing and variations. how do u go about creating these layers? do u use 3d layers for them? or just paint it away like real world painting?

  15. #45
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    ...

    Great work !!!

    I love so much “PITBULL”

    SUPER TOP Man

    ...
    Where to find me:
    Marc Boulay
    - Facebook

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