Hi everybody,
This is my entry for the Comicon Challenge, wich is a gameartisans' contest... A version of Frank Miller's Batman Dark Knight...
The lowpoly model has 6784 triangles and I've used a diffuse, specular and normal map ( all with 1024x1024 )...
The base mesh was modeled in XSI and ZBrush was used for highpoly modeling and to paint some textures ( with projection master and ZappLink )...
All rendered in 3ds max using mental ray....
Hope you like it...
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