1. #196
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    Some amazing tension in some of the front muscles and tendons, and the skin folds in the right shoulder and spine on that back shot are amazing. I'm not sure, if there should be a bulging Teres Major and Infraspinatus there though.

  2. #197
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    Aberrant: Thanks man! Glad it's inspiring you. I've gathered lots of inspiration myself from other artists on this forum for this project too.

    Point: Thank you for your crit. The back does challenge me quite a bit with how it flexes and bulges in certain poses. I keep trying to do this pose myself and figure out what's bulging. I know at least there should be some skin folding and some muscle compression there since the arms are being pulled back far (especially his left one).

    The final image won't show the back so I'm not too concerned about exactness there but it's always nice to have a complete model for doing a good turntable later on....


    www.cgnuggets.com - character process tutorials

  3. #198
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    progress - starting to add piercings....starting with his ears. I'll show a full body shot once I'm done piercing away.


    screampierce01.jpg


    www.cgnuggets.com - character process tutorials

  4. #199
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    Ok, pretty much done modeling this one. I need to move onto final detailing and tweaking on the other characters and then it's polypainting time!

    All colors temporary/placeholding...

    goliathscreamprogress10.jpg

    goliathscreamprogress08.jpg

    goliathscreamprogress09.jpg

    goliathscreamprogress07.jpg

    goliathscreamprogress06.jpg


    www.cgnuggets.com - character process tutorials

  5. #200
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    Looking great so far. you have a good eye for detail. I am eagerly looking forward to see it finished.
    Life Is The Temporary Break Away From Nothingness.

  6. #201
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    nice work, love the rage. it will be nice to see all the figures in a scene. really excellent.

    c77
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  7. #202
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    I love it!! ... and hey, ive got similar thing in my nose, and people always ask me that, so ... how does he blow his nose?

  8. #203
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    Crazy sculpt!
    One wouldnt even notice its not painted all the detail
    makes it look finished already

    5 stars and waiting for some really nice renders and textures

  9. #204
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    Truly impressive, canät wait to see the final result

  10. #205
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    Nice! I think the ring's should be more corroded rather than shiny and spotless. He does not look like the guy who is polishing his piercings. Some should be ripped out or dangling on a half ripped piece of skin as they are rather impractical in fight... Just imagine grabbing him by the nose thingy and twisting it slowly haha
    Lemo

  11. #206
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    hey thanks Aberrant, Clockie, threetails, Disco Stu, Crumble, and lemonnado!

    Lemo, that's a really good idea. I was considering the same thing about the look of the rings once I got to texturing the guy. I'll definitely consider putting in some rips and tears where some rings got ripped out. Maybe next to his right eyebrow and maybe some on his ears (although the topology might not hold up on the ears)

    I'm trying to finish all the modeling of the characters by the end of the week so I'll have updates coming!
    Last edited by sandpiper; 05-28-09 at 04:19 AM.


    www.cgnuggets.com - character process tutorials

  12. #207
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    This one is really insane man.
    congrats for your evolution!
    keep it up!
    I always checking your last stuff.

    cya mate
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  13. #208
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    Ok everyone. Here's my latest update. I've been working with the Decimator Plugin (genius) and bringing my characters back over to Max where I've temporarily lit the scene in Vray (lighting will change later). I did this so I can finalize my camera work. After about 10 different cameras and angles with the client's requests in mind, this is the camera I've come up with. I've got a lot of texture work to do!!


    ZBC_THUMB2.jpg
    bloodking_bw_hires.jpg


    www.cgnuggets.com - character process tutorials

  14. #209
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    nice work man, congratulations
    Jan Hasse
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  15. #210
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    where did his smile go ? ;(

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