1. #196
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    All of this work is amazing. Your style and detail are a inspiration.
    Dustin
    .:|Sketch Book |:.
    .:|CGHub (2D and 3D)|:.



  2. #197
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    nice
    dig comments man there what make artist love their art more

    check out my pictures sometime

  3. #198
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    Default Video?

    Video please! I admire your work so much, to see it in a time lapse would be perfect! Maybe some narration hrmm?
    Thank You!

    ps Haven't seen you update your Deviant Art page, I love everything you have on there too.

  4. #199
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    Smile

    Hi nerveink, great work on the quick sculpts man! 40 minutes, pffff... that's fast, and good, I'm jealous . Can't give you crits, only encouragements to keep goin' !

  5. #200
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    hello everyone. just wanted to show you guys some snippets of some projects im currently working on,

    the first is a wip shot of kanedas bike from akira. the bike itself is quite far from being finished but the basic mesh is there. the render was a test to check out some lighting and shader settings. the background is just a generic background for the test. the final render will include kaneda and the bike. Kaneda will be in a fully lit, textured scene. zbrush will of course play a major role in modeling organics and for textureing.

    kanedasbike.jpg

    next up, is a hi poly render of a character that will be a in a mod that i am working on. ( the mod is a full conversion of the game CRYSIS) i kept a seperate non posed version of this model that will be used to bake normals on a low rez model. the model was posed in zbrush and i used undoz mudbox shader in the render.
    ( thanks undoz i find myself using your matcaps frequently. they are very badass )

    FINALRENDER[1].jpg

    I have several more proojects that im working on and will post some wip shots in the near future.

    looking foward to hear you guys thoughts on my work

    i would reply to the previous comments but I accidently pressed refresh page after i had responded to all the comments. plus its 4:00 am and i need some shut eye
    Last edited by nerveink; 04-04-09 at 03:01 AM.
    ,___,
    [O.O] ..?
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  6. #201
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    wow, tuff crowd!! lol

    worked on a old sculpt for a little while today.
    have no idea idea what i should add to this character but im sure ill come up with somethin. c and c appreciated.

    anatomywip.jpg

    also i wanted to share a few matcaps with you guys. these are some of my favourite matcaps right now. hope you guys enjoy

    edit:will have to submit the pink sculpy matcap to zbrush, the matcap is almost 2 mb and cant upload it to the thread. will definetly have it up to share very soon though.

    freematcaps.jpg
    Attached Files Attached Files
    ,___,
    [O.O] ..?
    /)__)
    -"--"- http://carlosfuentesart.blogspot.com/

  7. #202
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    Great models nerveink!
    On the latest study, maybe his lower torso is a bit too large in volume in relation with the pecs, or in the reverse.

    Thanks for the matcaps!

  8. #203
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    Wink Thanks Again!

    i love all the matt caps you've provided use with! Thank you.

    I would love to see him decaying sort of zombie-ish. He looks like he's studying himself to see what he's become.

    I know whatever you come up with i surely will drool over >_<

    have fun!!

    Joaquin Jutt

  9. #204
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    Default wao greate work

    Thanks for those images which you added in 14th page those are great thanks bro really thanks for those

  10. #205
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    Your old sculpt reminds me very much of NickZ's work.
    http://209.132.96.165/zbc/showthread...ght=Beta+Blast
    Last edited by Webhead; 04-05-09 at 09:09 AM.
    "We are living on this planet as if we had another one to go to." - unknown


  11. #206
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    looks great man, the muscles are looking really good. comic book style

    Props.

  12. #207
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    Quote Originally Posted by Webhead
    Your old sculpt reminds me very much of NickZ's work.
    http://209.132.96.165/zbc/showthread...ght=Beta+Blast
    Yeah, there are some similarities to NickZ's sculpt, particularly in the face. Did you use Nickz's sculpt as a base model to build from, nerveinks?

  13. #208
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    Very nice work Nerveink, the anatomy study is amazing !
    Keep it up

  14. #209

  15. #210
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    Thumbs up good sculpt

    good sculpt
    Last edited by w-bouguereau; 04-14-09 at 07:29 PM.

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