Finshed up my hp for the Comicon Challenge over at GameArtisans.org and thought I would try out zbrush's fantastic Transpose Master plugin. Great stuff guys!
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Finshed up my hp for the Comicon Challenge over at GameArtisans.org and thought I would try out zbrush's fantastic Transpose Master plugin. Great stuff guys!
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That looks so cool! He's such a bad ass, I love it.
"Let's go Punk!"
Dude awesome, sweet!
Hard to see but does he have the scruff goin on the chin?
Or how are you (or are you) planning on doing the hair? (face arms?)
saw this awhile back in gameartisans. nice to see you posting here dude. excellent take on wolverine![]()
Love the seam detatail on the costume. Great stuff ThatDon.
ThatDon: awesome Wolverine man, I really like suit details. It's really great. I would like to see it printed on my desk![]()
WOW!
Cant wait to see more....
nice one - the only thing that kinda stands out is the fact that he's on his toes - that way you can't feel the weight of the character ... feels a bit floaty! [kind of a big contrast between the feet and the top of the character which feels heavy and grounded]
very nice , man , great![]()
Thanks for the feedback Intervain, I will be sure to pay extra attention to that when I go to pose the final game model.Originally Posted by Intervain
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great take on wolverine, I'm digging the shoulderpads, they really work well.
oh god please throw a cigar into some of that leftover uv space...you know he needs it so bad. I'm trying to find something to critique and I just can't. One thing that did make me wonder though; you're using the same uvs for the glove and boots right? So why separate set ups for the claws?