did u do all the hard surface modeling on your space dude in zbrush? sorry if this has already been asked and answered but I am simply too lazy to read the whole thread. btw the latest orc fella looks awesome.
did u do all the hard surface modeling on your space dude in zbrush? sorry if this has already been asked and answered but I am simply too lazy to read the whole thread. btw the latest orc fella looks awesome.
Last edited by joe55; 12-24-09 at 10:52 PM.
Well done!
Could you share your setup displacement (and what version are you using).experimenting with zb displacement in 3dmax
Thanks
Leo
TUTORIAL - STEP BY STEP
thanks marciani, i used mental ray in max 2010 and rendered the disp map from zbrush. my settings in max can be seen here ( i realy dont know what im doing to be honest, im just turning all the dials and buttons till it works)
http://img41.imageshack.us/img41/4590/dispsettingsx.jpg
Last edited by joe55; 12-27-09 at 01:25 AM.
Thank's for your info , and great update.
I did a mistake: put every setup like yours but not many iterations th show up the detail..... speed the iteration up and ....voila', have a displacement
Bye
Leo
TUTORIAL - STEP BY STEP
Last edited by joe55; 12-28-09 at 02:49 AM.
Nice renders. Keep going with those tests. You are almost there.
Man this face looks awesome! Great job!
great job on the wrinkles. Only critique is there seems to be something amiss with the nostrals
Awesome sculpt. The wrinkles have a beautiful flow that all goes together. Nice work so far.
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