1. #1
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    Default Eric's Workbook

    Hey everyone here is a project I've been working on over the summer break.
    I'm on my last term of school at the Art Institute of Portland. Wish me luck. The renders are in 3ds max and VRay. Everything is normal mapped, except for the hair.

    071308.jpg

    071208_Face.jpg

    071308_Wire.jpg

    Comments are welcome!
    Last edited by EricD; 07-21-08 at 11:57 PM. Reason: New Title

  2. #2
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    Default

    You've got talent! That will take you further than luck! Helps to have luck, though! Good luck!

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    hey there work is great and awesome

    and yep best of luck for your future

    and this is what i feel the man his age would not have that shartp abs

    but it really doesnot matter coz its your vision of him

    but still if you wanna go for that kind of muscular anatomy at that age

    there is only one man ican say its Frank zane

    his body is awesome at his age so try and google his recent images

    you will get lots

    hope this helps and as i always say keep em comin boy

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    Default

    willbrown1: Thanks for the kind words

    truthhunter: Thanks, and yeah his abs are a little over done, maybe I'll go back and change it.

    Here are some more WIPs

    Zbrush Work
    body063008.jpg

    071208.jpg

    071208-02.jpg

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    I think his abs are sweet! Everything else is pretty solid too. In all honesty i wasn't a fan of his gesture in the T-pose but after i saw the other shots it really didn't matter anymore because his stance seemed very natural. I would say his face feels a little "stone-like" in the eyes/nose area. I'd bring a little more curvature into these places, it would be more convincing IMO. Now that i look at it again it may be your diffuse having some odd shadow information. I think your understanding the human form pretty well keep pushing! good work
    Last edited by digitalsmithy; 07-13-08 at 11:54 PM.

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    Default Some Head sculpts

    digitalsmithy: Thanks for the comments. I am currently playing with his diffuse.

    I have turned this post into a workbook post instead of just the demon character.

    I thought I'd post some head sculpts I've done recently.

    oldman.jpg

    This was a quick one. Used photoshop for post work.

    Post-Impressionist.jpg

    viking.jpg

  7. #7

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    Default Venom

    Now with all this spare time after work I've started a model of VENOM, my favorite villain from marvel. I Still have a bunch of work I need to sculpt in, plus his logo on the chest.

    render092508_03_Z.jpg

    render092508_04.jpg
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    Last edited by EricD; 09-25-08 at 08:21 PM.

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    remember when making your models to create good edge flow. Isolate the musscles, and create whats known as a cape that goes over the shoulders.

    And always remember.. if you don't know.. consult the gods...
    Antropus: http://www.antropus.com/gallery/disp...lbum=49&pos=27

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    Mrguy: Venom definitly has a "cape" edgeflow going over the shoulders as for the muscles, I keep an even flow for the sculpt and when I'm done I retopology according to the sculpt and then bake the maps to the new and better mesh. Venom's base mesh for the sculpt is very similar to the Demon/Satyr guy at the beginning of this forum. Yes Antropus is a GOD!

    Thanks for the comment.

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    Default VENOM update

    So I have played around with the porportions and am a lot happier, with his form. Next is adding the logo, posing, final details, and render with Vray

    render092708.jpg

    closeup092708.jpg

    Side&Front092708.jpg

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    I think his legs are too short. He can touch his knees without bending over right now. Even with his elongated fingers I think that's still a bit much.
    Great work on the neck muscles and tendons. His feet can use a little more form I think. He's missing a set of muscles in his abs as well, he only has a 4-6 pack, he should be able to have a 6-8 pack. Actually, that is why his legs look too short, it's actually his abdomen that is too small.
    - goast -
    "oh say can you ROCK, i'm a pop sensation, i'm a pop sensation... yvan eht nioj!!!"

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    do a quick pose or two to test how your porportions look posed before finalizing them. ive ran into this before. to me the proportions dont fit the cahracter and his attributes very well. venom needs to move like spiderman, should share some of the physical traits of the guy.

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    goast666: I will see how he looks with his torso longer. I think you're right

    polyguns: Yeah I've noticed that once you put characters in a pose their proportions work out, we'll see. As for the physical attributes Venom's a big dude, a lot bigger than spidey.

    Thanks for the feedback!

    here is one of my reference images.
    IMG_2253.jpg

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    Default

    See attached. I played around with some of the proportions. Overall I feel he's way too wide, or squat looking.

    -db
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