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Hey Aftermath...It looks good, can't wait to see you start sculpting. How did you create the base mesh...ZSpheres or another program.
keep it going, looking forward to the end piece!
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modeled all in 3d studio max 9, thanks for the comments.
Here is an update.
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Hell yeah, the merc with a mouth, love deadpool. Its still early but im already liking the proportions. Cant wait to see more. Only thing I'd change is make the handles for the bladed weapons a little longer and thicker, but that's just my personal pref.
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thanks, the blades are a wip i will be tinkering with them.
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Hey man this is damn good and im a big deadpool fan. One thing i would say is go back to muscles and work on it a bit more. The best references for muscles are bodybuilders in my opinion. You don't have to make your characters that big but it really helps on seeing EVERY muscle group in the body. P.S. Deadpool aint got no calves! Whats up with that!!!
Good job man!
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yea that high polysculpt was only about 1hrs of work, and my anatomy knowledge at the time was slim to none. Now i have alot more references so im in the process of fixing his muscle groups. The bottom half in these images wasnt even really touched yet i was trying to outline the muscles and then add mass.
Thanks for the crits i will work on it more, i hope im doing Deadpool justice.
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here is where it stands right now some anatomy issues still at foot.
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Cool start, but dont forget that he uses guns too!
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