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Great Post Gordon. Love where she is headed. Keep up the good work buddy.
I like the shin guards that you have modeled out, but the straps that go around the back of the leg look a little loose against her boot. It just feels that the straps should be really tight.
Can't wait to see her textured and posed 
Cheers
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Nice design. I really love the proportions.
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really cool character designs, especially that last female. do you have sketches? or you just model as you go?
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this is sweet! are u planning on making her lo poly and then baking out a normal map? i'm working on a similar looking character, how high do u think a lo poly re topo should be for your character?
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I like that last model, nice work!
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cool character !
keep it up !
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Wow Gordon, these latest two characters are super awesome! Great stuff!
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SuperCool character!
Loved the details!
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very nice models!
love the mount and quality of details!
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Very nice modeling but belts never bend like this
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oooh - I haven't noticed this before - I really like that character, quite bada$!!
- not a fan of those heels though... but I do love the head and hair a lot
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Agree, she's looking great! Cool work on the sub-d model also.
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She's looking real nice! Cool design... and again some fabulous details! You rock!!
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Gordon V. Hi, im really liking the girl character model. I have been trying to learn how to make models like some of the amazing things I see on here. Could you explain a little bit about your workflow for this character? For my last/first two models I started with the superaverage man model, imported into maya, where I built clothes and props for him. Then I exported to zbrush at the lowest level and just tried to sculpt the rest? But Im having mixed results, though my zbrush experience is still very limited.
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