Hello everyone, I've been practicing with Zbrush for a while, still lots to learn but here's the first effort that I feel like posting. I've done this out of Zspheres, then added edgeloops, divided into polygroups that I find handy for selecting, the render is a Photoshop composite of two Zbrush renders.
(I hope the picture shows up, it's my first post and I'm not sure that I've done things right really.)
I just thought I could expand this thread with the current state of play of Monkeyboy.
It's been on hold for a couple of months now but it's first in line to get some more Z-love once the Action Hero contest is over.
Dman3d, thanks a lot, he's supposed to be inquisitive, and curious, in short, a monkey.
Thanks Captain Sensible. Mischievous is another of his qualities.
sandpiper, he is excited about something, but not bananas. I need to produce the environment, I have a scene in mind, I hope you'll like that.
I will put him resting on his front hands too, I want to make a few different poses.
sasquatchpoacher, thanks, I like that too, it's a Monkey-T-Pose I suppose, and it's funny.
Thanks froyd, that's mission accomplished then.
fattkid, he'll be as crazily posed as it gets with a monkey.
Thanks you all again for leaving your comments. Monkeyboy is in effect a real person, or better a virtual one as it's the online name of a chap I chat with sometimes on a local blog. He's an engineer working on railway infrastructure so into stations and bridges and all that. This character will therefore wear a hard hat, and fiddle with trains, small ones I think. That's all I know so far. And I can't wait to work some more on it.