Looks alright enough for me to think maybe you know what im going to tell you (its pretty predictable) but ill say it anyway,
The only tips I can give are work on your drawing and your sculpting - let your sculpting teach your drawing and your drawing teach your sculpting.
Drawing is less of a job than making a model, you only have to get 1 side right
and I think your drawings gain character before your sculpts do, your sculpts end up a little robotic - but that should change once your getting real good.
learning anatomy is important, but looking at a fibrous muscle model looks a little strange to me, i rather look at the surface and familiarize yourself with the correct form - it earns you points to stick to it, but coming away from it in a way that looks natural is what you do once your good to make aliens and demons.
Without anatomy knowledge, youll be brushing around the place trying to materialize it by half fluking it - I think this works well for cartoons (like how kids can draw quite good ones with little knowledge of anything) but a sculpt is a little harder - the knowledge seems more important to have.
Learn how to draw a skull by itself - its great for art, and some guys actually show more skull than anything else (maybe too many externally inserted amphetamines) and its actually a form of zombielike beauty we sometimes pick each other for.
You have to learn animals after youve learnt the human, and they are all different in slight ways (but we all copy the same basic structure, even insects hold similarities to mammals.) and it should be gathered in your art knowledge at the end as a form of instinct and you should be able to play around with it a bit for a bit more varience.
Not only is anatomy important, but I believe theres another skill we have to pull it all together when using the tool we are using to make the art, without this "melding" skill all your anatomy knowledge wouldnt be worth much, and I like to think of this skill your cloth and leather.
nah I made that up - but really just keep practicing, its you whos going to develop the style you will in the end, and this model has got to be pretty early and it looks quite good. I like whats in it, the characteristics.
Your pretty clever with that photographic insert, doesnt look quite real yet but im sure youll get there.
There you go.
Last edited by rouncer; 06-18-08 at 02:35 AM.
Thanks for the inspirational speech:)
@rouncer:I know you're not refering to me, but it's still great to get this kind of support and advice when you're just starting out.
@thread poster: Good job nooby friend. I'm also a noob, and these kind of replies are what we need to push us in the right direction. I would add one more thing: dream big, and try hard. Results will be up to par.
hey man, not bad for a start, i couldnt even get colour on my first try, or even until now for that matter, id give you the same advice they been giving me, "use reference pics all the time", but keep going, it will only get better!
Thanks for the tips, I'll keep them in mind.
I definetly will do some more research on anatomy and animals
hi not sure whats going on but i posted a reply on my "first post" post bout the hands but i cant see it, let me know if you can...