1. #196
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    normal map looks awesome ! really good job

  2. #197

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    amazing, I love it.

    I want see the textures, right now

  3. #198
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    This is an outstanding piece. Just wanted to point out the edge flow from your chest to arm is not so stellar. You want the poly's to flow from the chest into the deltoid like they do in real life. It'll aid a lot with the animation. You'll get lots of nice ambient movement from the chest etc.. when the arms move up and down. plenty of examples of this online. here is a quick sketch too.

    armFix.jpg
    Josh Robinson
    Lead Artist-Lucas Film
    www.downinfront-josh.blogspot.com

  4. #199
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    Wicked mate! Looks amazing so far!

    You got XSI and Maya! Wish I was wealthy enough to do that. But I got 2 kids and a third on the way so...

  5. #200
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    Really good progress! Would be great to get him into a game engine with a control pad and break some stuff!
    Chris Curtis

    ~ Looking for work ~

    2011 Modeling Reel
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  6. #201
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    amazing!!! the normal map looks really nice. the only thing bugging me is that the pants and boots look unfinished compared with the upper body and robo-arm. maybe some fabric texture on the pants and boots would be perfect. anyways great job. I really dig it Can't wait to see it finished
    For my site click Here

  7. #202
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    Default Topo Correction

    wizz - thanks

    doses22 - thanks - patience young grasshopper... lol... I'll get to the textures soon enough...

    oneigekko - Hey man thanks for pointing that out!! I did some corrections to that and a quick test rig and it works much better now! Thanks!

    rampage39.jpg

    dustbin1_uk - Thanks man. Yea we got XSI when we graduated VFS... it was a nice bonus! Haha...

    Captain Sensible - Yea - hopefully one day... gotta learn Unreal 3 Engine first tho... It's on the to-do list tho.

    Ichiban - Thanks. Yea - the pants will come up to standard once everything's done man...
    Thaddeus M Maharaj
    3D Character Artist at Rockstar Games

    www.thechindian.com
    My Sculpting WIP Thread

  8. #203
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    Default Normal Map Done!!

    Hey everyone - finally finished all the normal mapping!!
    So next thing is to do the occlusions and start texturing...

    rampage40.jpg

    Rampage_normals.jpg

    Looking forward to your comments as usual!

    Bless.
    _T
    Thaddeus M Maharaj
    3D Character Artist at Rockstar Games

    www.thechindian.com
    My Sculpting WIP Thread

  9. #204
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    Looks good man. Hurry up and texture it already :P
    Happy sculpting!!
    3D artist
    www.mattpartin.com

  10. #205
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    sweet! your details are just sick!
    The greatest emporor in the world is one you never know is there.
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  11. #206
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    Great good work. Very inspiring and instructive

    Go on an texture it!

  12. #207
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    very nice detail. can't wait till you put color on your character

  13. #208
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    Great detailing for the normal map!!! Really looking forward to seeing it textured and lit... will be watching

  14. #209
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    Yeah that's looking very professional.

  15. #210

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