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Still alive
Hey guys,
I'm back after a long while. I sure loved this thread as well as reading yours. It would be nice to reactivate this thread - what do you think?
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Hey, welcome back MedicineHorse7.
I heard you were having 'ISP issues'?
Must admit. I've not done anything on this thread for a while now. I'll
have to dig out my last file.
G.
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Native American Art
Hello everyone,
I have been busy crosslinking this post to several sites. This is a small measure of advertising this site and the followers threads. Feel free to coment and give me suggestions.
My target goal is to establish a presence of those interested in Native 3D art in general. Should you wish I will submit you images that have been submitted as a participant and advertise your work as well.
here is the link to my Blog; http://medicinehorse7.blogspot.com/
and a sample of my 3D work that is found there.
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Peyote altar
Oh by the way the coals, Peyote and sand Altar are all Zbrush, then imported into Bryce as objects.
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this looks great I will have a play with this tomorrow night and post my result thanks very much....
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sweet
earthtriber,
Thanks for the interest. I like your result, I'm going to try several styles, maybe some Art Deco or scuptural architecture styles. And thank you for modifying the mesh.
I need to fix the tail in Maya I missed a spot when I mirrored the model and was merging vertices.
Whats the difference in Poly Verses Tri ? I have always wondered about it. Should I take it back to Maya and Clean up the tri back to straight Polys?
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Thanks for the notice
I'll try and weld the vertices in a bit. I'll work on the base mesh again and resubmit for further evaluation.
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Wow that was bad
I reduced the Poly count in Maya by 30% and splat the mesh did this when I tried to Smart ReSym in Zbrush the symetry was only 50% what is the story?
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ouch looks hectic... how do i get mtl file back to ztl?
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Better shot of the image.
Heres a larger image of the mesh.
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