oops--have to stop hitting submit
yeah nice with that fine uvīs ill try it again i started with the first mesh but it was a mayor pain in the ass especialy the feet so ill restart with this mesh
That bison mesh looks highly usable - nay, great!! Many thanks....
Sure all here will appreciate your efforts there no end
I wouldn't use that mesh for anything but sculpting, personally...and I just
put UVs onnit for giggles (was just 'unwind' time), even though once a new
retopo mesh has been created from a final sculpt it will need all new UVs as
well. Thanks for adding more resource pics.
(P.S. thanks for the kind words, Atwooki...was just having a bit o fun)
I couldn't fix the horns in Maya (My server is being worked on again. ]
so I reworked the WailingMonkey mesh.
I am trying not to sub-d yet, so its a rough in again. here is the ref.
Oh and by the way Thank you everyone for participating and posting, keep em coming its getting better and better.
Check out the bison reference from my Community post "flea market"
check the thread and add more
I spent some time working with Atwooki's
I'd already started on it, and I like a nice low res mesh as my base.
I creased under the hooves for the first subdivide, then removed the creasing and divided down to subdiv 4 to 'split' them. then I worked on
the mesh trying to pick the best subdiv for what I needed to change.
This was as far as I got (see attached). It's nowhere near finished, even
at this subdiv.
I see the problem with the ears. They should be lower and under the horns.
I'll take another look at the base mesh when I next get the chance.
Then I got sidetracked.
Feel free to crit both the model and my technique. I need the practice.
Thank you for the interest and links, I will follow up as soon as I get time --this is finals week for my students.
(Yet Another Base Mesh ).
Hey Medicinehorse7 no problem... (Students in what may I ask?) I'm just
having fun here.
I decided my base mesh wasn't quite right, so I tweaked it. Although I
admit that, had I known what an adventure it would be, I might not have!
I tried about 10 times to do a simple retopo in ZB, but it defeated me. For
some reason all the bugs come out and bite you at subdiv 1.
So I downloaded the latest Blender and did it there. I had to learn enough
Blender mesh editing to do that, which took a few false starts.
Then of course I had to put the UV's back, and I'd forgotten to bring Atwooki's eyes along. Doh!
Eventually, I got it stitched back together with the UV's and all (I think).
So I re-did my edits down to subdiv 4 again.
The pic here shows what I did to the mesh (all that work just for that lol!)
The other attachment is my ZTL at subdiv 4.
Thanks alot I checked the ztl its great. That sure is alot of work for this project and I sure do appreciate it. The base looks great and I am sure we can all use it.
I am a Graphic arts and Film teacher in a vocational program in AZ. I am Sioux and work and live among the Navajo's. I have great opportunities here within the 4 corners region for possible real world project to spin out of the models made here.
Any culturally significant project that would include training Native youth has grant money written all over it. I was involved in writing a 4 million dollar grant and we got the grant so this little project may have a very large potential. I just need to find professionals of a high degree and network a little. So at any rate lets see what fruit this little thread may bare. Once again thank you and I will be working this mesh to see what I can do with my small skill