1. #1
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    Default Buffalo Challenge

    Hi all,

    If anyone had seen Quadarts " Kudu Charge" and have been imressed as I was at the level of detail and potential that it offers i.e. taxidermist molds, movies, Monuments etc... Certainly, animals of all types offer a great challenge.

    The animal that interests me the most is the Bison. I have seen sets such as http://www.head-smashed-in.com/ in Fort Macleod Canada and feel that a buffalo jump project could be a viable challenge worth pursuing. Additionally, here is a site that Kevin Costner helped establish. http://www.storyofthebison.com/photogallery.asp

    Aside from that fact that big bucks where exchanged for the piece and that The natives a peeved at Mr. Costner, I admire the thought and art.

    Here is the Challenge: Create Buffalo going over a jump. Post bases meshes and rework as necessary. Create them as you see fit, realistic,[stylized ie. marble, bronze, stone etc.

    Keep the styles varied - loose, anatomically tight, etc , but create a piece that could be presented as a possible monument or museam presentation.

    If you have what it takes lets pursue it and do a paid commission. Small or large, I am game.

    Here are some reference shots:
    35201.jpg
    35204.jpg
    02.jpg
    buffalo-jump.jpg
    10.jpg

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    Default

    Oh and i forgot;

    Check out the "flea market" in the community forum. Canned Mushrooms has made an upload linksite for us. I put some nice Buffalo refence shots as well as fur.

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    that fourth image was used on U2's One single benefiting AIDS i believe.
    http://www.u2tour.de/discographie/singles/One.html
    Another interesting challenge MH7, but it would be nice for you to show us what your models look like as well.

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    spaceboy412,

    I am doing around 700 rubrics (5 strands) for my VoTech classes right
    now and reconfiguring my server and workstations. I dont have access at home at the moment, so when everything free's up a bit, I will be contributing as well as my classes.

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    Default

    Here try this Zphere base
    it is a simple zphere model
    Attached Files Attached Files

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    Default

    I had a stab at a base mesh. The heads not too good, but it IS low res.
    Feel free to play with it. It's actually based on a reindeer mesh with an
    'antlerectomy'.

    G.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    grey32,

    Thank you very much, I just had my entire lab reconfigured so I should be able to work on this project myself soon.

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    grey32,

    I tried the mesh that you made and the body doesnt seem to work with some tools, The transpose was ok on the head, but after that the inflate brush would not work on the body. The funny part is that it works on the head, but move down with the tool and nothing. Is this a bug in my program or the mesh?

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    Default

    I unzipped and checked the tool. It looks OK. Did you perhaps set up a mask
    for the transpose and leave it in place? Maybe turning off Masking/ViewMask?

    Try a Ctrl-Shift-A to clear any mask.

    G.

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    Default

    Hi Guys,

    Great challenge! I don't have time to partake myself, but tweaked grey32's mesh a little further

    Feel free to tinker with and use at will

    cheers

    Chris
    Attached Files Attached Files


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    Atwooki,grey32,

    I took and tweaked your mesh further and I feel it has good potential.
    I subdivided a few times and am posting this current model.
    Here are some shots.finals_5 copy.jpg finals_4 copy.jpg

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    oops hit the wrong button here is the final shofinals_3a copy.jpg t and the file.
    Attached Files Attached Files

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    Hey, good job on that rework AtWooki, especially the head. Thanks.
    I think was trying too hard to keep the poly count low and avoid going
    back into re-topo'

    Looking great MedicineHorse7. I think that glitch is just a render/redraw
    problem. I see it a lot at low res. It goes away as you subdivide.

    (E.G. See below for the same model on my screen.)

    Now I'm going to have to try and improve my mediocre skills by taking this
    one further myself!
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Thanks

    That 'glitch' is from Tool --> Display Properties --> Double ON.
    Turn OFF and it'll disappear.

    Here's a Bison ZSphere Tool also - just a quickie; but might come in handy

    bisonZTool.jpg

    Looking forward to seeing your results!

    cheers
    Attached Files Attached Files
    Last edited by Atwooki; 05-14-08 at 05:59 AM. Reason: Added Reference


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    Atwooki,

    Thanks for the new model tried it but ran into a few glitches,

    Try this new one, I fixed the 6 tri center on the forehead now it is better. There are problems with the horns and the ears they are all wrong. I will clean them up in Maya and repost. Also If someone can start on the feet that would be good.

    here is some reference as well as the new mesh.

    may13c.jpg may13b.jpg


    may13.jpg

    and here is the mesh

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