If anyone had seen Quadarts " Kudu Charge" and have been imressed as I was at the level of detail and potential that it offers i.e. taxidermist molds, movies, Monuments etc... Certainly, animals of all types offer a great challenge.
I am doing around 700 rubrics (5 strands) for my VoTech classes right
now and reconfiguring my server and workstations. I dont have access at home at the moment, so when everything free's up a bit, I will be contributing as well as my classes.
I tried the mesh that you made and the body doesnt seem to work with some tools, The transpose was ok on the head, but after that the inflate brush would not work on the body. The funny part is that it works on the head, but move down with the tool and nothing. Is this a bug in my program or the mesh?
Thanks for the new model tried it but ran into a few glitches,
Try this new one, I fixed the 6 tri center on the forehead now it is better. There are problems with the horns and the ears they are all wrong. I will clean them up in Maya and repost. Also If someone can start on the feet that would be good.