1. #361
    Senior Member User Gallery
    Join Date
    Nov 2007
    Posts
    135

    Default

    This is just great! Top row stuff here, last image is fantastic

  2. #362
    Senior Member
    User Gallery
    Join Date
    Jul 2003
    Location
    Orlando, Florida
    Age
    38
    Posts
    1,224

    Default

    Sad but true, I haven't had much time to create in ZBrush in a long time. We'll I was able to get some time today to mess around with the new ZBrush 4.0.

    I'm really digging the new features.

    skullDesign_Render_hori_01.jpg

    For this desktop images that I created I used the new shadowbox tool (Really innovative tool!) and the subtool duplicate tool. I also used the new BPR rending options, but I took the image into Photoshop and then did some levels separations and threshold adjustments.

    Just wanted to say thanks to the Pixologic crew for their hard work.Your innovations never fail to impress!

    Peace, NickZ.

    P.S. I made this all on my portable Wacom Cintiq (Well sort of) My new favorite toy, a Motion Computing LE 1600. For those of you who are looking for a cheap tablet (250 - 300 dollar range on ebay) you might want to check one out.

    If you want some more information on this then visit this thread:

    LE1700 - portable cintiq - IT WORKS! - now with video!

  3. #363
    Senior Member
    User Gallery
    Join Date
    Jul 2003
    Location
    Orlando, Florida
    Age
    38
    Posts
    1,224

    Default DynaMesh is SOOOO FUNNNN!!!!

    DynaMesh is SOOOO FUNNNN!!!! Z has really made something special.....again!!




  4. #364
    Senior Member User Gallery
    Join Date
    Sep 2011
    Location
    Sandpoint, Idaho. USA
    Posts
    121

    Default

    Nice work man!
    RageNrock
    "Can you imagine what I would do if I could do all I can?"
    Sun Tzu "The Art of War"

  5. #365
    Senior Member
    User Gallery
    Join Date
    May 2006
    Location
    Sweden
    Age
    21
    Posts
    2,110

    Default

    Great to see you are joining in on the fun too

  6. #366
    Senior Member
    User Gallery
    Join Date
    Jul 2003
    Location
    Orlando, Florida
    Age
    38
    Posts
    1,224

    Default

    Thanks guys! Yeah this is a lot of fun! Dynamesh is a lot of fun. Still trying to learn all the rules. I am also learning how to use the insertMesh brushes and replace them with custom geo. So I made a sucker for the arms and teeth for the mouth and then created my own insert brushes for them . Really cool stuff that Z has made!




    CLICK THE LINK BELOW IF YOU WOULD LIKE DOWNLOAD THESE ZB4R2 Brushes

    http://www.digital3dmodels.com/freed...Nteeth_001.zip
    Last edited by nickz; 09-25-11 at 07:31 PM. Reason: adding thumbnail

  7. #367
    New Member User Gallery
    Join Date
    Sep 2011
    Posts
    24

    Default

    Excellent, thanks man. Sooo many bright and shiney things in R2 that I hadn't even thought of adding my own inserts yet. Now my head is really going to explode!!!!

  8. #368
    Senior Member
    User Gallery
    Join Date
    Jul 2003
    Location
    Orlando, Florida
    Age
    38
    Posts
    1,224

    Default

    Yeah, it really opens up a lot of new possibilities, especially when using dynamesh.

    To make your own brush just take one of the existing insert brushes and clone it. Then have your custom insert mesh ready to go (make sure the top of your model is facing down the Z axis on the Zbrush grid, object placement from the side view will matter as well to control how the mesh is inserted into your main model.)

    Then open your brush settings and then open the Modifiers section, click on the preview of the mesh and then you will be able to swap it out with your own custom mesh. Then save your brush with a new name.


  9. #369
    New Member User Gallery
    Join Date
    Sep 2011
    Location
    Walnut Creek, CA
    Posts
    8

    Default

    Thanks Nick!

  10. #370
    Senior Member User Gallery
    Join Date
    Nov 2007
    Location
    Canada
    Posts
    3,279

    Default

    I agree, Dynamesh is a really cool addition. Pixologic.

  11. #371
    Member User Gallery
    Join Date
    Apr 2011
    Location
    Mumbai
    Age
    22
    Posts
    46

    Default Thanks

    Hi Nick ....U r one HELL OF GUY man seriously ...u know Artists never give away their models for free n even if they do .those models r all Crappy !
    But ur free models r so damn perfect man CHeers !!
    May The Great "Sculpting Lord" Bless U !!!
    Everyone is born a "Champion" its just a matter of discovering ourselves

  12. #372
    Senior Member User Gallery
    Join Date
    Nov 2006
    Location
    Calgary Alberta Canada
    Posts
    1,163

    Default

    Hey Nick, what are your shadow settings in the BPR for your last render. Im having an issue getting the same results as Z4 based on my last settings. thanks.

    c77
    twitter
    facebook

    -World of Red Sands-
    copyright 2012 all rights reserved.

  13. #373
    Senior Member
    User Gallery
    Join Date
    Jul 2003
    Location
    Orlando, Florida
    Age
    38
    Posts
    1,224

    Default

    Threetails,

    I believe I was actually using my start up project for the render settings.

    You can DOWNLOAD IT FOR FREE HERE.

    I was actually then using the skinShade4 material. For the wax portion, make sure that you have the wax modifier turned on in the shader and enabled in the best possible render settings. There is a strength slider for the wax effect, I think I put the slider at around 90%.

    Then if you have your grid turned on ZBRush will render the floor shadow for you. Pretty cool.

    Hope this helps you out!

    NickZ.

  14. #374
    New Member User Gallery
    Join Date
    Apr 2011
    Posts
    29

    Default

    Nice work man! and thanks for sharing startup proj, its cool)

  15. #375
    Senior Member
    User Gallery
    Join Date
    Jul 2003
    Location
    Orlando, Florida
    Age
    38
    Posts
    1,224

    Default Display Your 3D Models With Textures DIRECTLY In Your Web Browser (P3D.in)

    I found this really cool way to display your 3D models directly in your web browser. (P3D.in)

    For my model, I took my high resolution Zbrush sculpt and used decimation master to get the poly count down to 30,00 tris. I used the preserve UV's option to keep my UV's so I could still use my texture on the model.

    In Maya I set up a light rig and baked all the lighting down to a single texture. Then I uploaded to the model and the texture and then set the shader model in the 3D browser to be 100% ambient lit.

    You can view your 3D model directly in your web browser on their site:



    Or you can embed the results on your own website/blog:




    Here is a link to my 3D model on their site:

    http://p3d.in/KcTWU/shadeless

    Here is a link to my 3D model on my blog:

    http://nickzucc.blogspot.com/2012/06/blog-post.html

    I'm curious if this is possible to embed directly into a ZBrush Central Post or not. Could be a really cool way of displaying your models.

    Here is the code:

    Last edited by nickz; 06-19-12 at 05:48 PM. Reason: changing embed size.

Page 25 of 36 FirstFirst ... 162223242526272834 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •