Firstly Max, beautiful work
I know this is probably a basic question that gets asked all around the forum, but I've been using Z-b for a few years now and I really only have one problem with it. Texturing.
Whenever you build a complex model like this... do you use GUV tiles and projection master? If so (or if not) could you kindly tell me the process you used to texture this model?
The results for me are generally quite poor - to the point where I actually fix the model in place these days and then paint directly onto it. It seems to be the only accurate way for me - and to be honest, it drives me nuts.
Look forward to your reply!