1. #1
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    Default ThreeTails Sketch Pad 2008

    well it has been a long time since i have posted anything. but, here is to a fresh start and a busy year of Zbrushing. this offering is called "pucker up"
    this one was done with the clay tube brush, move and smooth only, right down to the details which i will be working on a little more.



    hope you like him, more posts to come.
    Last edited by threetails; 04-22-08 at 08:10 PM.

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  2. #2
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    thats awesome....really dig the expression...if i were so inclined i would kiss him, but im not so i wont :P
    looking forward to more works

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    Well well well. Look who's posting again. Its about time

    This one looks interesting. Haha.

    I look forward to seeing more.

    Cheers dude.

    Brett
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    Yeah it is about darn time!

    This is really nice work though.
    Jason Belec
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    mradamw, thanks for checking him out..

    brettSinclair, yes it has been to long, i've been fighting off a serious illness and work has kept me pretty busy, i realize now looking at the post that the images need to be better, will be posting some cleaner ones later, going to try some new light set ups and tweak some materials to get a good render.


    Jason Belec, thanks for stopping in, its been a full few months, i hope i can post some of the design images, that i've been working on for my company, i squeeze ZB into them whenever i can. take care.

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    hahahaa,looks nice.

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    Inspiring. Looks like he enjoys life despite his age, good job

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    rodion vlasov, thanks very much.
    KnutAustegard, thank you.

    here is another one i'm working on, i will update the smoocher tomorrow, i have had a little frustrating set back, with the model "Lushes" bellow, there was some kind of high def error, although i did not add any hd geometry. i have emailed support, i hope there is a way to save this model other wise its back to the base model.

    any way's here you go, tell me what you think.
    Lushes 01.jpg Lushes 02.jpg
    Lushes 03.jpg Lushes 04.jpg

    check out the turn table:
    http://www.veoh.com/videos/v6955739RqjBx6X3
    Last edited by threetails; 04-12-08 at 02:49 AM.

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    Wow, the last one is great, the only part i dont like is this somthing betwen his tits ;]

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    slocik, i had a lot of work to do on her before the error, but i have brought the base mesh back to the same pose with a little more work. and i will get that posted today. along with another sketch i am working on.

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    well here is the re-do, i took the base mesh and started again, i had lots of the face done so it was a repose and touchup as well as the body forms, but here is a look at the fixes.
    lushes3.jpg lushes4.jpg

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    Default Early man wip

    here is my version of early man, wip. lots still to do but this one will be milled out twice live size or larger, and finished as a final test for our work flow from Zbrush model to large milled sculpture. he needs to be retopo'd to get the rest of the details down, subtools for hair and other nick naks.
    early man copy.jpg
    Last edited by threetails; 06-02-08 at 03:53 PM.

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    early man 02.jpg
    this is a progress shot of some of the sculpting, still needs work.

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    Nice, I really like the Pucker thing,Are you useing the inflate brush or maybe the elastic brush?

    I like that orange mat, how about posting it?

    Patton

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    Default Materials & Base Mesh & lights Added "have fun"

    Here are the "Pucker up" images, I was intending to put better images up but work got in the way as it tends to do. Try the material and matcap that i was playing with, you can adjust the color and lights however you like. i'm still trying to get somthing that i really like.



    And here is the bust base that i start with when i begin a clay sketch.


    I've been using the clay, and clay tubes brush alot lately, trying to get as many small forms done as possible by reducing the brush size, until i reach the pore like details. with the Early Man sculpt, i went back and smoothed it out after the clay tubes build up. and I began to refine the forms to pull a little more anatomy and life out of the bust. for "Pucker up" i used transpose and masks to pull him into his final pose, and will do the same for the Early man sculpt. And i'm gathering some refference together for his textures, hair and other bits as well, so i should have him further along this week.
    More to come.

    pucker up.jpg
    pucker up2.jpg
    Attached Files Attached Files
    Last edited by threetails; 06-04-08 at 08:32 AM.

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