Thanks Sven,
Tho I have to admit, I dont know how this helps me… its been a long friday and doing a thousand things at a time.
Im really just looking at a way I can add an increment of one to each loop for the imported file, and so to the exports.
Sorry for my lack of understanding, I’ll be able to have a proper look at the program over the weekend.
This is the script test so far, below any other assistance would be appreciated.
Cheers
[IButton,“Normal OBJ”,“Read TXT to learn more. ZScript can be aborted at anytime by pressing the ‘esc’ key.”,
[IShowActions,0]
[IConfig,3.1]
[Loop,3,
[VarDef,counter,0]
[VarSet,counter,(counter+1)]
[Note, counter,80]
[FileNameSetNext,“X:\00_Current\BMW_clay\zbrush\x6closeup\Ed_frames\x6_KeyFramex6_01.ZTL”][IPress,Tool:Load Tool]
[CanvasStroke,(ZObjStrokeV02n2=H1D5V161H1D5V161)]
[IPress,Transform: Edit]
[ISet,Tool:Geometry:SDiv,2]
[IUnPress,Tool:Export:Grp]
[IPress,Tool:Export:Mrg]
[FileNameSetNext,“X:\00_Current\BMW_clay\data\OBJs\x6_KeyFramex6_01.obj”][IPress,Tool:Export: Export]
[ISet,Tool:NormalMap:NMRes,4096]
[IPress,Tool:NormalMap:Tangent]
[IPress,Tool:NormalMap:Adaptive]
[IPress,Tool:NormalMap:SmoothUV]
[IPress,Tool:NormalMap:Create NormalMap]
[IPress,Texture:x6_KeyFramex6_01]
[FileNameSetNext,“X:\00_Current\BMW_clay\sourceimages\Normals\x6_KeyFramex6_01.tif”][IPress,Texture:Export]
] //end of Loop
]/End of ZScript/