I did this for a thread on another forum. I usually prefer to make up characters or do images inspired by people instead of doing actual likeness of real people. In an effort to try to push myself and grow I decided to flip the script and do a sculpt of a real person, although it is stylized.
Can you tell who it is?
The base mesh, initial sculpt and UVs (which I never ended up using) were done in modo. The pose was done in Messiah. Sculpt revisions and detailing were done in ZBrush along with Mesh Paint and final render. Desaturation and grain were done in Photoshop.
Hope you like it.