1. #271
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    Very nice!
    Thomas Covenant....sounds familiar. Is he a guy that has leprosy or some similar disease that blacks out and goes to another dimension/world?

  2. #272
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    great job on the new work. reminds me of a mixture of golem and something like a classical bridge troll.

  3. #273
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    halloween medium.jpg photo1.jpg Copy of f3m.jpg Right....phew...this is the longest Ive spent on a private project. As the halloween challenge doesnt seem to be challenging anyone this year, I thought I would post my best efforts here.

    Composited in photoshop...with some blurring and cloned reflections on the floor...some drawn hair.

    www.peterminister.com

  4. #274
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    More work on a character called "Drool Rockworm" from the Chronicals of Thomas Covenant.

    www.peterminister.com

    ZBrush Documentdr2.jpg ZBrush Documentdr1.jpg

  5. #275
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    Post Excelent work everybody.

    i'm new in ZBrush but with some time...... you will see! Respect for all from Serbia

    Battle.jpg

  6. #276
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    More creatures from "Lord Fouls Bane" (The chronicals of Thomas Covenant by Stephen Donaldson)

    An unpainted generic cavewight and a part painted Urvile.

    www.peterminister.com

    ZBrush Documentvile3.jpg ZBrush Documentvile4.jpg ZBrush Documentvile1.jpg

    urv5.jpg urv1.jpg urv2.jpg

  7. #277
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    Some studies of an "Urvile" from Lord Fouls Bane.


    vile3.jpg
    vile2.jpg
    www.peterminister.com

  8. #278
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    Default basic forms

    Hello peter:
    You have some very good design. But let me tell you that I miss more time on the anatomy shaping, It seams that you have a lot of care about detaills(some are very good), and not so much to the anatomy shapes. I would recomend you to donīt beging any detaill texture till you see the sculpture anatomy correct.
    I can give you a trick, what I try to do with mines are that I imaging that are a life cast not a sculture, that way I try to push me as much as posible.

    I remember what of the saying of Dick Smith on his make up course, and he always said that always try to use the doble of time that you think is enough. When you have think the sculpture is finished, use the doble of time to finish it, and after that the detaills.

    All the best, Arturo

  9. #279
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    Looking good, Peter. I like that you're trying new things.

    -Dustin

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    That's some wild stuff! Good job.

  11. #281
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    Hi folks..

    Been a while..ive been busy working with Andrew kerr on a new dino book.

    (stunning renders in maya by Andrew)

    I look forward to posting more images as soon as I am allowed to ..

    Also..should anyone want a peek..i have updated the digital art page of my website.

    Bring on zbrush 4!!!!!!

    www.peterminister.com
    Last edited by ministerart@hotmail.co.uk; 04-25-09 at 04:54 PM.
    Link to my web site

    Seeking work

  12. #282
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    Great news!!!
    Heading over to have a look now.

  13. #283
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    Last edited by ministerart@hotmail.co.uk; 04-25-09 at 04:52 PM.
    Link to my web site

    Seeking work

  14. #284
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    A touch more fog/haze over the second/background Brach would really help it settle into the picture. Right now it is a bit too clean compared to it's surroundings.

  15. #285
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    I should never use the same pose with two animals in the same scene.
    Looks good but stop being lazy

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