1. #16
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    very nice works, especially "Greyhounds"

  2. #17
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    Aug 2003
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    Default Told_You!

    Kraken,
    Conan always wins ! I'm so glad that the community is giving you some well deserved recognition. I'm also curious where your next learning curve takes you. It is certainly a bold move, because your grounding in realism is wonderful.
    Great interview!
    Keep pushin' those pixols, and tappin' to the code!

  3. #18
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    Quote Originally Posted by vedanta
    Your final Conan rendering is truly amazing....
    love the frog! Was all of the frog's elements done is the same way with multipasses and comp'ed in photoshop?
    If it is the same procedure ,could you explain in a little more detail about your multipasses. Looking forward to experimenting with multipasses...
    you said;
    "It wasn't until I read Sebcesoir's post regarding how he created the MatCaps for his Robocop"
    Do you have this link?
    Thanks


    the MatCap Repository link doesn't appear to be working.
    Hi, vedanta
    Here's the post I was referring to where Seb explained a little about Matcaps. It was a simple explanation, but opened up many more options!

    Seb's Explanation

    I used Lightwave to render the frog. But used ZBrush to sculpt most of the items and for texturing them. Here's a link to the frog WIP thread which shows all the steps involved in making him.

    Frog WIP

  4. #19
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    Thanks KrakenCMT..

  5. #20
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    Oct 2007
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    i like conan model and i checked your website many cool stuff man very good interview
    Your Uncle Z

  6. #21
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    Feb 2006
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    Fantastic Conan and froggie ... Congrats beautiful art work and modeling !!!

  7. #22
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    Great interview
    I'm still your fan Love your work!!!

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