Salut Sebastien,
Great interview, your "hard" sculpting in zbrush is so amazing.
When i try to do stuff like that myself, most of the time i can't get enought poly to have clean/sharp edge on details. so i was just wondering what is the polycount for the piece "3-armor" for instance ? ( over 6 million ...).
Congratz for all you have already accomplished and enjoy your time at Brisbane![]()


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