working on my portfolio series
ive modeled the base mesh in Silo
9,836 thousand poly (whole body)
doing some details for my concept character
which im planning to render in maya's mental ray
it will have a beard and some hairs in different part of his body
just finish with his head and working on the body.
this is my first work with zbrush
5 division level
2518016 polys
can't go higher than 5 level of division
lack of memory![]()
comments and crits are welcome.
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