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sculpted in Zbrush,rendered in C4D
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sub nice work --- kep it comeing
Last edited by Arin; 03-30-08 at 03:25 AM.
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Not bad. The modeling looks solid enough. As far as the rendering goes, I think that you need to increase the number of samples on either your GI or your AO. You're probably getting a lot of dark splotches because of the lower values. As far as the SSS goes, you might want to paint a custom weight map to control it. The light is penetrating in such as way that she might as well be made of wax. Remember, SSS for skin is something that is supposed to be subtle. Right now, she's way too translucent in some areas that should feel thicker.
Again, kudos to a solid modeling job. Just keep on working on those other things though.
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thanks that was just preview not finish render i am still working on it
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I ve tried to make material in Zbrush like SSS skin.Final progress in PS
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