Hi, this is my test of human skin.
- 1 Light
- 1 Material
- No Render Adjustments
>> Download Material: material.zip
>> Download Light: light.zip
Put here your tests with this material and variations of this, please
![]()
Kisses![]()
Hi, this is my test of human skin.
- 1 Light
- 1 Material
- No Render Adjustments
>> Download Material: material.zip
>> Download Light: light.zip
Put here your tests with this material and variations of this, please
![]()
Kisses![]()
What a great face, and material, SoK. Thanks! 50.
Very nice mat, great head too! Thanks! - Baz
Thanks
VARIATION 1
- 1 Light
- 1 Material
- No Render Adjustments
>> Download Material: material2.zip
>> Download Light: light2.zip
![]()
Looks pretty good, keep it coming
![]()
Definitely gonna try the materials, thanx
U-Jin
I think the quality of these renders are due to my crappy pc, but more specifically my 16mb TNT video card(noticable color banding in the renders), and this being the first model[wip] that I ever made with z2(not a very good mesh).
With that said, I think the materials work pretty well SoK! I liked what I got...And these are my results taken straight from z2 with no material or light variations...
material 1 / light 1
![]()
material 2 / light 2
![]()
Thanks SoK!! What do you all think?
Abxy: very well in your model![]()
I try to obtain a good material of human skin. Suggestions please?
- 2 Light
- 1 Material
- No Render Adjustments
>> Download Material: material3.zip
>> Download Light: light3.zip
![]()
Sok, the last one seems the best now.
Continue working on it![]()
Jinxius.
Absolutely Great !
If you could accept an advice try to merge the latest settings for the skin with the fisrt one applied to the cartilagineous parts of the face such as the hears and the tip of the nose...and post the results it could look interesting...use masking to try these mix...worth a try...
Hope this works out even better results.
Jinxius.
Yes, thanks SoK for getting this started. I like these as starting points much more than the ones I've been using. These two were modified in various ways- for instance, when you have a map already specifying various levels of red and whatnot already, the colorize diffuse has to be cut down, or the blend-amount in S1 killed. 2skin_vars.zip
![]()
![]()
Here is a render of my first clown with Sokar's
skin material. I used 3 lights, 1 main warm light and 2 Cooler lights. The second image (The one with more purples and contrast) is the
same image tweaked in photoshop.
I'm having trouble getting contrast in my render. I think it might be some settings in the skin material. I'll play more and see what I can come up with.
Either way, thank you Sokar for sharing your excellent skin material with us. It's a hell of a nice one...: ))
Dickie
![]()
![]()