hello,
it is done, i created a little interface class for the spacemice
(3dconnexion.com) in c/c++. it creates an instance g_I3DMouse wich can be used to initialize the spacemouse and get its properties.
(g_I3DMouse.Initialize(), g_I3DMouse.GetTx(),…, gI3DMouse.GetRotationVector()…etc)
now i could pack this interface into a dll…but what’s next?
how can i use my dll with zbrush (3.1) ?
can anyone help me out here please?
i want to use this properties for the navigation in zbrush, what else. so first: how can i use the dll with zbrush. second: how can i access the navigational properties of zbrush and what are they called? i think, if this works, i can figure out the rest.
i am not an artist, i am a programmer but there are alot of artists here in my “school” and i want to help them out…and of course all of you, guys…
greetings,
ben0bi