Hey again! so here is my third experement As I've always build my directly in zbrush I thought it was time to try making a base mesh in some other package and then importing it into zbrush.
and what cooler way to try this than with a dragon I thought
so here is the base mesh for now... I'm waiting for zBrush3.1 for OSX cause it doesn't work very good on my MBP under parallels with more than 2 subdivisions so I've got some time to refine the base mesh for now
feel free to give any comments and maybe some hints about where I can find some more dragon-anatomy information