1. #31
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    You are really making progress on this, Marsyas. I love all the detail!

  2. #32
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    I too love this image. I like the Lego-esque styling.

    Have you tried a composition where the creature has turned its head to face the witch and is looming over her a bit more? It might raise the suspense a touch.

    Cheers,

    R

  3. #33

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    Finally getting to the fun stuff--Sculpting!

    Starting on the 'Horsehead' ghoul, much more work to go:

    wip7.jpg

    Disco Stu: Thank you! I wanted to discipline myself, blocking everything in first.

    piz: Thank you!

    Slosh: Thanks! Finally getting to the real detail...

    Rory_L: Thank you! You're right--I've only blocked things in at the moment, final poses yet to come.
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

  4. #34
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    Very well done Marsyas! I can't wait! I want see the continuation...

  5. #35
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    Very good work, and very instructive. Good work of zspheres in the book.


    --------------
    My entry here

  6. #36
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    What are those sticks hanging from the eyes? is that to help point them?

  7. #37

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    More work on Mr. Happy...

    I'm trying to decide how much detail I want to add... I can easily foresee this guy taking too much time...

    wip8.jpg

    Btw, he's supposed to look sorta 'happy' rather than menacing--though the witch is afraid of him, he thinks the witch is his mother...

    piz: Thanks, piz!

    animastur: Thank you!

    dustbin1_uk: Those sticks are actually just extra mesh for later on--one of his eyes will be dangling out... I made a little zscript in Z2 awhile back which shows how you can pose zsphere eyes, though: http://209.132.96.165/zbc/showthread...365#post303365 ...dunno if it'll work in Z3...
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

  8. #38

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    Work on his hands a lot: (too much...)

    At least I'll have learned a lot about skeletal anatomy in case I don't finish on time.

    wip9.jpg
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

  9. #39
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    Another very good reference in my personal Marsyas folder!

  10. #40
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    Hahah! I just ran that script and it made a knotted mess of zsheres on the screen. Still I'll check out the rest of that thread to see what to do.

  11. #41

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    More work on Horsey...

    I sculpted a 'normal' proportioned pelvis then stylized it to fit the character. Vertebrae are also more complex than I made but I'm omitting/stylizing stuff. Especially stuff that won't be seen.

    wip10.jpg

    piz: Thanks! Just don't use it as 'accurate' reference.

    dustbin1_uk: Doh! I can try to remake it in Z3...
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

  12. #42
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    Insane quantity of work here! Very nice!

  13. #43
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    I like this thread. Great use of zSphere's and clean modeling
    and also a good presentation. Keep it up.

    Cheers

    Ralf Stumpf

  14. #44
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    Amazingly clean model Marsyas, I'm impressed.

    Bimm

  15. #45
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    Blimey! You're reinventing the anatomy class over here! Great stuff, keep it up.
    Jason

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