1. #1
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    Default Scared Silly Entry by Corey Kinard

    Hey Guys,

    Wow....this sounds like a fun contest! I just hope I can scavenge enough time to do it up right. Well, here's the idea:

    Description:
    Its Halloween night in Sleepy Hollow and the Headless Horseman is out shopping for the perfect pumpkin. He stops by "Bob's Pumpkin Patch". After a few minutes of walking the isles he finally comes across the one he wants. With sword in hand he points at the pumpkin. We see that Bob is terrified of his latest customer.
    Planned Models:
    Headless Horseman
    Horse
    Bob
    Pumpkins
    Pumpkin patch environment

    Software Used:
    ZBrush, Maya and Photoshop
    Corey Kinard
    Modeling | Texturing | Rigging

  2. #2
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    Default

    Awww man that's a good'n. Wish I'd thought of it!

    Can't wait to see this one come to life.

  3. #3
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    Default

    Haha, thats good.

  4. #4
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    Default

    sounds great
    Best regards

    Carsten Lind | Senior 3D Artist LEGO systems | Twitter | Homepage | Blog | ***63743;

  5. #5
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    Default

    cant waiit to see the horse! tried to build one myself and nearly got crazy

  6. #6
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    Default

    lol a headless horseman shopping - that's a good'un!

  7. #7
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    Default

    Great idea .. best of luck!

  8. #8
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    Default

    Hey Guys,

    Thanks for the posts! I am glad that everyone likes the idea. I am hoping to start tonight on it, so I will keep you posted!

    Thanks!!
    Corey Kinard
    Modeling | Texturing | Rigging

  9. #9
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    Default

    i like the mix of classic and new, this is a great idea.

    c77
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    -World of Red Sands-
    copyright 2012 all rights reserved.

  10. #10
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    Default

    Hey Guys,

    Here is an update. I was able to begin blocking out the base mesh for the Headless Horseman. Nothing too detailed or fancy at the moment, but its gotta start somewhere . Also, I need to work on the proportions some.

    screenshot_10-02-07.jpg


    Thanks!
    Last edited by Jaidek; 10-03-07 at 05:38 AM.
    Corey Kinard
    Modeling | Texturing | Rigging

  11. #11
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    Default

    Good idea and the base mesh is looking great.

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